| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | Perfice008 (AI) | — | 72 | 69 | 3 | 0 | 0 | 2 | 1 |
| 52 | 雲居嘉玉 | 1427 | 70 | 59 | 11 | 0 | 0 | 4 | 3 |
| 53 | AnkouIsComing@live | 1144 | 69 | 68 | 1 | 0 | 0 | 5 | 4 |
| 54 | wireless_device | 410 | 65 | 45 | 20 | 0 | 0 | 2 | 2 |
| 55 | High_External_St | 1741 | 63 | 59 | 4 | 0 | 0 | 3 | 3 |
| 56 | 我到河北省来 | 1309 | 63 | 59 | 4 | 0 | 0 | 6 | 4 |
| 57 | Panther4TF@psn | 940 | 61 | 61 | 0 | 0 | 0 | 6 | 4 |
| 58 | iDriveVehicle | 2025 | 59 | 58 | 1 | 0 | 0 | 3 | 2 |
| 59 | Un_pendejo | 454 | 58 | 58 | 0 | 0 | 0 | 5 | 4 |
| 60 | FinnishDude25544@psn | 900 | 57 | 52 | 5 | 0 | 0 | 6 | 5 |
| 61 | Just_a_Chill_Guy | 1865 | 57 | 34 | 23 | 0 | 0 | 8 | 4 |
| 62 | Crabo_Depresso | 1727 | 56 | 45 | 11 | 0 | 0 | 3 | 1 |
| 63 | LTRasczak45@live | 402 | 56 | 52 | 4 | 0 | 0 | 3 | 3 |
| 64 | Viking4-7 | 1290 | 56 | 47 | 9 | 0 | 0 | 5 | 4 |
| 65 | DONLORENZO2398@live | 965 | 55 | 42 | 13 | 0 | 0 | 9 | 4 |
| 66 | ПивноеТёмное | 1791 | 55 | 45 | 10 | 0 | 0 | 3 | 2 |
| 67 | LoreSmith6620@live | 497 | 54 | 42 | 12 | 0 | 0 | 5 | 4 |
| 68 | -Hunk- | 1584 | 52 | 49 | 3 | 0 | 0 | 2 | 1 |
| 69 | Thomas_Husler | 1577 | 52 | 36 | 16 | 0 | 0 | 7 | 5 |
| 70 | Hielo55 | 1089 | 51 | 46 | 5 | 0 | 0 | 4 | 2 |
| 71 | IlikeFE@psn | — | 51 | 47 | 4 | 0 | 0 | 2 | 1 |
| 72 | JÄGR_PingDiff7 | 1273 | 51 | 51 | 0 | 0 | 0 | 2 | 1 |
| 73 | Gracedmarcus | — | 50 | 43 | 7 | 0 | 0 | 1 | 1 |
| 74 | Tapsii | — | 50 | 31 | 19 | 0 | 0 | 7 | 4 |
| 75 | oceano_pacifico1@psn | 1311 | 49 | 44 | 5 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.