| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | azat89325334993 | — | 5 | 0 | 5 | 0 | 0 | 1 | 1 |
| 202 | bobby000#1 | 400 | 5 | 4 | 1 | 0 | 0 | 1 | 1 |
| 203 | eetjsncch5 | 493 | 5 | 0 | 5 | 0 | 0 | 2 | 1 |
| 204 | evanmtiefighter8 | — | 5 | 4 | 1 | 0 | 0 | 1 | 1 |
| 205 | ghost7841 | — | 5 | 1 | 4 | 0 | 0 | 1 | 1 |
| 206 | istiHUN | 402 | 5 | 3 | 2 | 0 | 0 | 2 | 1 |
| 207 | jontekaesbach | 400 | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 208 | lilsawsage | 1600 | 5 | 1 | 4 | 0 | 0 | 1 | 1 |
| 209 | skoll_wolf | — | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 210 | tawny_stone63@psn | 400 | 5 | 4 | 1 | 0 | 0 | 2 | 2 |
| 211 | yudashuai | — | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 212 | ВеРмАхТ | 975 | 5 | 2 | 3 | 0 | 0 | 1 | 1 |
| 213 | イクイノックスに押しつぶされ圧死 | 1425 | 5 | 4 | 1 | 0 | 0 | 1 | 1 |
| 214 | Blutrz@live | — | 6 | 6 | 0 | 0 | 0 | 1 | 1 |
| 215 | Bunglewood#2 | — | 6 | 3 | 3 | 0 | 0 | 3 | 1 |
| 216 | CHEguevara#1 | — | 6 | 0 | 6 | 0 | 0 | 2 | 1 |
| 217 | Capt_Tucker | 419 | 6 | 6 | 0 | 0 | 0 | 1 | 1 |
| 218 | Darknet55 | — | 6 | 3 | 3 | 0 | 0 | 1 | 1 |
| 219 | Fluffymonkej@live | — | 6 | 6 | 0 | 0 | 0 | 2 | 1 |
| 220 | Harci_Szellem | 1556 | 6 | 4 | 2 | 0 | 0 | 2 | 2 |
| 221 | Krizis4187@live | 648 | 6 | 4 | 2 | 0 | 0 | 2 | 1 |
| 222 | LegionXIIVMM@live | 1146 | 6 | 4 | 2 | 0 | 0 | 1 | 1 |
| 223 | MartinAdam25@psn | 400 | 6 | 6 | 0 | 0 | 0 | 1 | 1 |
| 224 | Napilnik3 | 1178 | 6 | 6 | 0 | 0 | 0 | 1 | 1 |
| 225 | OTTER990 | — | 6 | 3 | 3 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.