| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | _Mainz_ | 1718 | 53 | 39 | 14 | 0 | 0 | 1 | 1 |
| 102 | DASIWEIDA10 | 1228 | 52 | 44 | 8 | 0 | 0 | 3 | 2 |
| 103 | Hairy_otter | 1800 | 52 | 47 | 5 | 0 | 0 | 2 | 2 |
| 104 | WingsOfBenny | 844 | 52 | 37 | 15 | 0 | 0 | 7 | 6 |
| 105 | Zombieman8404 | 1953 | 52 | 46 | 6 | 0 | 0 | 3 | 3 |
| 106 | thesiecohu16 | — | 52 | 34 | 18 | 0 | 0 | 1 | 1 |
| 107 | JamieTaco | 1434 | 51 | 41 | 10 | 0 | 0 | 2 | 2 |
| 108 | Supersukk8867@live | — | 51 | 42 | 9 | 0 | 0 | 3 | 1 |
| 109 | UnsaidWriter191@live | — | 51 | 36 | 15 | 0 | 0 | 2 | 2 |
| 110 | Zac_Catriel- | 417 | 51 | 43 | 8 | 0 | 0 | 5 | 5 |
| 111 | TokaiTeio973 | 1216 | 50 | 36 | 14 | 0 | 0 | 3 | 2 |
| 112 | greeseyt | — | 50 | 45 | 5 | 0 | 0 | 1 | 1 |
| 113 | poison228hungry@psn | 1342 | 50 | 41 | 9 | 0 | 0 | 4 | 3 |
| 114 | Frank231990 | 1178 | 48 | 39 | 9 | 0 | 0 | 4 | 2 |
| 115 | АндрюшаПивозавр | 1413 | 48 | 43 | 5 | 0 | 0 | 2 | 2 |
| 116 | Lemonquences | 1935 | 47 | 29 | 18 | 0 | 0 | 2 | 1 |
| 117 | OnIyPixel@psn | — | 47 | 33 | 14 | 0 | 0 | 2 | 1 |
| 118 | YukikazeDDS-117@psn | 401 | 47 | 36 | 11 | 0 | 0 | 1 | 1 |
| 119 | brunonlylo | — | 47 | 41 | 6 | 0 | 0 | 5 | 2 |
| 120 | Beaker63 | 1114 | 46 | 41 | 5 | 0 | 0 | 2 | 2 |
| 121 | CharlesLeChauve | 1331 | 46 | 37 | 9 | 0 | 0 | 4 | 2 |
| 122 | ManOFWar | 942 | 46 | 40 | 6 | 0 | 0 | 3 | 1 |
| 123 | Matte8448@psn | 1524 | 46 | 38 | 8 | 0 | 0 | 5 | 4 |
| 124 | TracksAreHeavy | 1516 | 46 | 39 | 7 | 0 | 0 | 3 | 1 |
| 125 | Bot114514 | 1962 | 45 | 37 | 8 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.