| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 401 | Kovizo | 896 | 72 | 61 | 11 | 0 | 0 | 6 | 3 |
| 402 | Veteran_Bobohoe | 1673 | 73 | 65 | 8 | 0 | 0 | 6 | 6 |
| 403 | Rjoju@live | — | 75 | 60 | 15 | 0 | 0 | 6 | 3 |
| 404 | Sendnoobs | 1171 | 75 | 72 | 3 | 0 | 0 | 5 | 3 |
| 405 | calrator_2017 | 1622 | 75 | 63 | 12 | 0 | 0 | 5 | 4 |
| 406 | dgigurda666@psn | 837 | 75 | 63 | 12 | 0 | 0 | 6 | 5 |
| 407 | mamaearthe | — | 75 | 67 | 8 | 0 | 0 | 7 | 4 |
| 408 | Diaubaule | 1655 | 76 | 69 | 7 | 0 | 0 | 3 | 3 |
| 409 | audio-retro4@psn | 1964 | 76 | 69 | 7 | 0 | 0 | 5 | 4 |
| 410 | Вагнер101 | 1645 | 76 | 70 | 6 | 0 | 0 | 12 | 10 |
| 411 | --SHOGUN-- | 496 | 77 | 62 | 15 | 0 | 0 | 12 | 8 |
| 412 | jaixo_31 | 1983 | 77 | 69 | 8 | 0 | 0 | 6 | 3 |
| 413 | 遥遥领先遥遥领先于同行 | 1520 | 77 | 62 | 15 | 0 | 0 | 1 | 1 |
| 414 | BLAKMER | 1178 | 78 | 67 | 11 | 0 | 0 | 6 | 5 |
| 415 | firedragon1448@psn | 735 | 78 | 69 | 9 | 0 | 0 | 7 | 4 |
| 416 | BusierBucket583@live | 1042 | 79 | 68 | 11 | 0 | 0 | 6 | 5 |
| 417 | BlackAdler_STR | 1549 | 80 | 72 | 8 | 0 | 0 | 2 | 2 |
| 418 | toujoukai4@psn | 1516 | 80 | 74 | 6 | 0 | 0 | 9 | 5 |
| 419 | lamedizel1122 | 814 | 81 | 64 | 17 | 0 | 0 | 8 | 5 |
| 420 | nacsos9782@live | 1314 | 81 | 76 | 5 | 0 | 0 | 1 | 1 |
| 421 | Dima1213112 | 1207 | 82 | 68 | 14 | 0 | 0 | 10 | 7 |
| 422 | hugli@live | 1431 | 82 | 74 | 8 | 0 | 0 | 4 | 3 |
| 423 | PixelCat386 | — | 83 | 71 | 12 | 0 | 0 | 5 | 3 |
| 424 | kuma_bobo@psn | 400 | 83 | 72 | 11 | 0 | 0 | 4 | 4 |
| 425 | _Vortex__VonTy | 1212 | 85 | 74 | 11 | 0 | 0 | 5 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.