| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | 汪伦 | 1409 | 92 | 86 | 6 | 0 | 0 | 4 | 2 |
| 77 | JSpriggx94@live | 400 | 91 | 71 | 20 | 0 | 0 | 7 | 5 |
| 78 | NO_EXPLODE | 1176 | 91 | 81 | 10 | 0 | 0 | 6 | 5 |
| 79 | SAMURAI-1941@psn | 1586 | 90 | 82 | 8 | 0 | 0 | 5 | 4 |
| 80 | dai_55@psn | 616 | 89 | 78 | 11 | 0 | 0 | 5 | 4 |
| 81 | DDUPIYA | 411 | 88 | 79 | 9 | 0 | 0 | 9 | 5 |
| 82 | ICUPUNISHMEN@live | 1361 | 86 | 57 | 29 | 0 | 0 | 14 | 11 |
| 83 | busman733@live | 927 | 86 | 72 | 14 | 0 | 0 | 10 | 4 |
| 84 | _Vortex__VonTy | 1212 | 85 | 74 | 11 | 0 | 0 | 5 | 2 |
| 85 | kuma_bobo@psn | 400 | 83 | 72 | 11 | 0 | 0 | 4 | 4 |
| 86 | hugli@live | 1431 | 82 | 74 | 8 | 0 | 0 | 4 | 3 |
| 87 | lamedizel1122 | 814 | 81 | 64 | 17 | 0 | 0 | 8 | 5 |
| 88 | nacsos9782@live | 1314 | 81 | 76 | 5 | 0 | 0 | 1 | 1 |
| 89 | BlackAdler_STR | 1549 | 80 | 72 | 8 | 0 | 0 | 2 | 2 |
| 90 | toujoukai4@psn | 1516 | 80 | 74 | 6 | 0 | 0 | 9 | 5 |
| 91 | BusierBucket583@live | 1042 | 79 | 68 | 11 | 0 | 0 | 6 | 5 |
| 92 | BLAKMER | 1178 | 78 | 67 | 11 | 0 | 0 | 6 | 5 |
| 93 | firedragon1448@psn | 735 | 78 | 69 | 9 | 0 | 0 | 7 | 4 |
| 94 | --SHOGUN-- | 496 | 77 | 62 | 15 | 0 | 0 | 12 | 8 |
| 95 | jaixo_31 | 1983 | 77 | 69 | 8 | 0 | 0 | 6 | 3 |
| 96 | 遥遥领先遥遥领先于同行 | 1520 | 77 | 62 | 15 | 0 | 0 | 1 | 1 |
| 97 | Diaubaule | 1655 | 76 | 69 | 7 | 0 | 0 | 3 | 3 |
| 98 | audio-retro4@psn | 1964 | 76 | 69 | 7 | 0 | 0 | 5 | 4 |
| 99 | Вагнер101 | 1645 | 76 | 70 | 6 | 0 | 0 | 12 | 10 |
| 100 | Rjoju@live | — | 75 | 60 | 15 | 0 | 0 | 6 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.