| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | eumir20032000@psn | — | 66 | 55 | 11 | 0 | 0 | 4 | 3 |
| 127 | sypii | — | 66 | 52 | 14 | 0 | 0 | 5 | 2 |
| 128 | TheLittlestHobo | 1774 | 65 | 59 | 6 | 0 | 0 | 4 | 2 |
| 129 | Cromwel13@psn | 672 | 64 | 54 | 10 | 0 | 0 | 6 | 4 |
| 130 | PixelCat386 | — | 64 | 54 | 10 | 0 | 0 | 2 | 2 |
| 131 | at0micwarfare@live | 400 | 64 | 50 | 14 | 0 | 0 | 8 | 6 |
| 132 | gdelchino4 | 1570 | 64 | 60 | 4 | 0 | 0 | 3 | 2 |
| 133 | ItsReticent5 | 1502 | 63 | 54 | 9 | 0 | 0 | 2 | 1 |
| 134 | MacaconoirW@psn | 552 | 63 | 61 | 2 | 0 | 0 | 5 | 2 |
| 135 | DespoTroll | — | 62 | 43 | 19 | 0 | 0 | 2 | 2 |
| 136 | GeneralCashew5@live | 421 | 62 | 42 | 20 | 0 | 0 | 8 | 6 |
| 137 | snuffly-greylag5@psn | — | 62 | 44 | 18 | 0 | 0 | 11 | 7 |
| 138 | JamesTrain96 | 1670 | 61 | 42 | 19 | 0 | 0 | 4 | 2 |
| 139 | Thalimon | 1481 | 61 | 56 | 5 | 0 | 0 | 3 | 3 |
| 140 | TommyX | 1114 | 61 | 54 | 7 | 0 | 0 | 6 | 4 |
| 141 | KC_Doperoach@psn | 400 | 60 | 57 | 3 | 0 | 0 | 7 | 5 |
| 142 | PeterDub | 1436 | 60 | 53 | 7 | 0 | 0 | 8 | 5 |
| 143 | RoastCone59 | 1405 | 60 | 45 | 15 | 0 | 0 | 6 | 4 |
| 144 | YRGPat@live | 1558 | 60 | 48 | 12 | 0 | 0 | 3 | 2 |
| 145 | ibekilling-HOF@psn | — | 60 | 55 | 5 | 0 | 0 | 4 | 1 |
| 146 | kyooonekoo | 400 | 60 | 55 | 5 | 0 | 0 | 3 | 3 |
| 147 | DAYWALKER56@live | 400 | 58 | 47 | 11 | 0 | 0 | 7 | 7 |
| 148 | DC22 | 1430 | 58 | 55 | 3 | 0 | 0 | 6 | 2 |
| 149 | Hangman2808@psn | 1640 | 58 | 50 | 8 | 0 | 0 | 3 | 2 |
| 150 | canuck1363@psn | 400 | 58 | 49 | 9 | 0 | 0 | 6 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.