| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | HunT24rbb@live | 509 | 28 | 13 | 1 | 0 | 14 | 3 | 2 |
| 352 | OsamaFrmOblock | — | 28 | 25 | 0 | 0 | 3 | 3 | 2 |
| 353 | kloopbutt1 | — | 28 | 24 | 1 | 0 | 3 | 3 | 2 |
| 354 | 微操大师常凯申大统领 | 1710 | 28 | 15 | 0 | 0 | 13 | 2 | 2 |
| 355 | Chromenium@psn | 1127 | 29 | 2 | 0 | 0 | 27 | 2 | 1 |
| 356 | LazyCustos | 1125 | 29 | 17 | 3 | 0 | 9 | 1 | 1 |
| 357 | Malorian_armc2 | — | 29 | 14 | 11 | 0 | 4 | 3 | 2 |
| 358 | ThEPwNCreAtoR | 1374 | 29 | 10 | 4 | 0 | 15 | 4 | 3 |
| 359 | TrainTroop34@live | — | 29 | 23 | 2 | 0 | 4 | 2 | 1 |
| 360 | benizuru | 957 | 29 | 11 | 0 | 0 | 18 | 5 | 3 |
| 361 | jodini | 1980 | 29 | 22 | 6 | 0 | 1 | 1 | 1 |
| 362 | CHEEKIEBORIS@live | 1920 | 30 | 17 | 1 | 0 | 12 | 5 | 4 |
| 363 | Chorizoconlimon1 | 1160 | 30 | 9 | 4 | 0 | 17 | 1 | 1 |
| 364 | Golddigger222 | — | 30 | 26 | 1 | 0 | 3 | 1 | 1 |
| 365 | Ludafish1363@live | 1684 | 30 | 14 | 0 | 0 | 16 | 2 | 1 |
| 366 | Mortis#29 | 1658 | 30 | 14 | 5 | 0 | 11 | 1 | 1 |
| 367 | Otto_carious | 1708 | 30 | 5 | 0 | 0 | 25 | 4 | 3 |
| 368 | d-_-gfcxcfghmkm@psn | 1141 | 30 | 17 | 5 | 0 | 8 | 2 | 1 |
| 369 | SpearminTT | 564 | 31 | 16 | 1 | 0 | 14 | 3 | 2 |
| 370 | ZhangNiuzi | 1675 | 31 | 20 | 2 | 0 | 9 | 4 | 2 |
| 371 | gregz1967 | 1470 | 31 | 19 | 2 | 0 | 10 | 4 | 3 |
| 372 | maatmatthijs@psn | 400 | 31 | 21 | 1 | 0 | 9 | 2 | 2 |
| 373 | mikawa105 | 1199 | 31 | 22 | 1 | 0 | 8 | 5 | 3 |
| 374 | oonurtr@live | 898 | 31 | 12 | 5 | 0 | 14 | 2 | 2 |
| 375 | JackofSpaidz | 1444 | 32 | 3 | 6 | 0 | 23 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.