| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 326 | Phitaya | — | 15 | 12 | 3 | 0 | 0 | 1 | 1 |
| 327 | Scorpion9228@live | 730 | 15 | 1 | 0 | 0 | 14 | 1 | 1 |
| 328 | Yermunda | 1525 | 15 | 5 | 3 | 0 | 7 | 2 | 2 |
| 329 | thearbitor | 1259 | 15 | 3 | 4 | 0 | 8 | 3 | 1 |
| 330 | 一切为了拉芙希妮小姐 | 1459 | 15 | 4 | 0 | 0 | 11 | 2 | 2 |
| 331 | 布尔什维克一定胜利 | 1166 | 15 | 3 | 0 | 0 | 12 | 2 | 2 |
| 332 | 米兰广场传奇倒挂拉钩者墨提斯 | 1592 | 15 | 8 | 1 | 0 | 6 | 2 | 2 |
| 333 | 飞翔的刺刀 | 812 | 15 | 13 | 1 | 0 | 1 | 2 | 2 |
| 334 | 튜튼_기사단 | — | 15 | 4 | 1 | 0 | 10 | 2 | 1 |
| 335 | -OoO- | 1902 | 14 | 10 | 0 | 0 | 4 | 1 | 1 |
| 336 | AHONDACIViC2380@live | 850 | 14 | 9 | 0 | 0 | 5 | 1 | 1 |
| 337 | AnZa1 | — | 14 | 9 | 0 | 0 | 5 | 3 | 2 |
| 338 | BigurChungus@live | 400 | 14 | 7 | 0 | 0 | 7 | 7 | 4 |
| 339 | CselRoul | — | 14 | 7 | 0 | 0 | 7 | 2 | 1 |
| 340 | Faze_Ikervm27@psn | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 341 | HaloReachrocks@live | — | 14 | 0 | 0 | 0 | 14 | 1 | 1 |
| 342 | HopsBarley | 1934 | 14 | 0 | 1 | 0 | 13 | 2 | 2 |
| 343 | Lancelot#40 | 1530 | 14 | 11 | 0 | 0 | 3 | 1 | 1 |
| 344 | LeroyJenkins91 | — | 14 | 12 | 1 | 0 | 1 | 1 | 1 |
| 345 | SonofTimeXD22@psn | — | 14 | 12 | 0 | 0 | 2 | 2 | 1 |
| 346 | ThoughtSauce308@live | 850 | 14 | 6 | 2 | 0 | 6 | 2 | 1 |
| 347 | Turko1453 | 1202 | 14 | 8 | 0 | 0 | 6 | 3 | 2 |
| 348 | Type95love | — | 14 | 10 | 0 | 0 | 4 | 3 | 2 |
| 349 | iceking59000@psn | 871 | 14 | 3 | 1 | 0 | 10 | 2 | 1 |
| 350 | kwangwt | 1628 | 14 | 10 | 0 | 0 | 4 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.