| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | Feella#1 | 1732 | 80 | 71 | 9 | 0 | 0 | 6 | 5 |
| 77 | Theaumesss | 641 | 79 | 43 | 6 | 0 | 30 | 6 | 5 |
| 78 | claybeezy3@psn | 850 | 79 | 46 | 19 | 0 | 14 | 6 | 4 |
| 79 | TheBaigildinRS | 1388 | 77 | 39 | 7 | 0 | 31 | 11 | 5 |
| 80 | ORIGINALWOOKIE68@psn | 1218 | 76 | 49 | 2 | 0 | 25 | 7 | 5 |
| 81 | 哈豬咪 | 1442 | 74 | 52 | 6 | 0 | 16 | 5 | 3 |
| 82 | PantheraHarenis@live | 1084 | 73 | 61 | 1 | 0 | 11 | 3 | 2 |
| 83 | Petas2004@live | — | 72 | 39 | 3 | 0 | 30 | 2 | 1 |
| 84 | WingedHussar30@psn | 1320 | 72 | 55 | 2 | 0 | 15 | 5 | 2 |
| 85 | biohxzxrd23@psn | 1124 | 72 | 32 | 4 | 0 | 36 | 5 | 2 |
| 86 | dziudziasz | 1053 | 72 | 49 | 8 | 0 | 15 | 6 | 4 |
| 87 | xdGazelle1158@live | — | 72 | 20 | 7 | 0 | 45 | 7 | 4 |
| 88 | Wendigirontiger@psn | 426 | 71 | 40 | 3 | 0 | 28 | 5 | 3 |
| 89 | _許_大_馬_棒_旅_長_ | 1838 | 70 | 50 | 1 | 0 | 19 | 8 | 6 |
| 90 | lovablepeople | 1151 | 70 | 42 | 13 | 0 | 15 | 9 | 8 |
| 91 | 神秘的唯物主义大猪头 | 1369 | 70 | 44 | 4 | 0 | 22 | 4 | 4 |
| 92 | ClikeNguyek | — | 69 | 57 | 4 | 0 | 8 | 1 | 1 |
| 93 | TenderIsTheNight | — | 69 | 56 | 2 | 0 | 11 | 6 | 3 |
| 94 | Faaakoffcant@live | — | 68 | 35 | 20 | 0 | 13 | 2 | 2 |
| 95 | Man0fL3ad@live | 1231 | 67 | 32 | 7 | 0 | 28 | 1 | 1 |
| 96 | SumButjuice@live | 1246 | 67 | 45 | 3 | 0 | 19 | 5 | 4 |
| 97 | zh19491001 | — | 67 | 25 | 2 | 0 | 40 | 11 | 5 |
| 98 | 一切按计划进行 | 1380 | 67 | 41 | 6 | 0 | 20 | 4 | 4 |
| 99 | 阿洋狗 | 1494 | 67 | 42 | 8 | 0 | 17 | 4 | 3 |
| 100 | 두식 | 1081 | 67 | 31 | 2 | 0 | 34 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.