| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1226 | ROADKILL4071@live | — | 10 | 2 | 8 | 0 | 0 | 3 | 2 |
| 1227 | Rhett#2 | 410 | 10 | 4 | 6 | 0 | 0 | 1 | 1 |
| 1228 | Se7tfgbbhj@live | — | 10 | 7 | 3 | 0 | 0 | 1 | 1 |
| 1229 | Skater4208041@live | 400 | 10 | 3 | 7 | 0 | 0 | 6 | 6 |
| 1230 | SpendingCap1570@live | — | 10 | 1 | 9 | 0 | 0 | 1 | 1 |
| 1231 | Sugdznutz3147@live | — | 10 | 4 | 6 | 0 | 0 | 2 | 1 |
| 1232 | Tanjiro2696@live | 663 | 10 | 2 | 8 | 0 | 0 | 2 | 2 |
| 1233 | TechniFox | — | 10 | 4 | 6 | 0 | 0 | 4 | 3 |
| 1234 | Tomste_@psn | — | 10 | 7 | 3 | 0 | 0 | 2 | 1 |
| 1235 | WackyWavingInf | 1939 | 10 | 5 | 5 | 0 | 0 | 2 | 1 |
| 1236 | albertoh1982 | 1337 | 10 | 1 | 9 | 0 | 0 | 2 | 1 |
| 1237 | alexIsCut@psn | — | 10 | 1 | 9 | 0 | 0 | 1 | 1 |
| 1238 | bouboutesyo@psn | 426 | 10 | 6 | 4 | 0 | 0 | 1 | 1 |
| 1239 | crucial-chief03@psn | — | 10 | 3 | 7 | 0 | 0 | 2 | 2 |
| 1240 | dawson_tinsley55@psn | — | 10 | 2 | 8 | 0 | 0 | 2 | 1 |
| 1241 | destroyer_da_3rd | — | 10 | 6 | 4 | 0 | 0 | 2 | 2 |
| 1242 | fermer#6 | — | 10 | 7 | 3 | 0 | 0 | 2 | 1 |
| 1243 | frost52559 | — | 10 | 8 | 2 | 0 | 0 | 2 | 1 |
| 1244 | kreftadam5 | — | 10 | 2 | 8 | 0 | 0 | 1 | 1 |
| 1245 | lau_fede12@psn | 542 | 10 | 6 | 4 | 0 | 0 | 2 | 1 |
| 1246 | liamevertlove | 400 | 10 | 5 | 5 | 0 | 0 | 7 | 2 |
| 1247 | lobopateta123 | — | 10 | 4 | 6 | 0 | 0 | 2 | 1 |
| 1248 | noodlesoup542 | 917 | 10 | 4 | 6 | 0 | 0 | 3 | 2 |
| 1249 | olivegarden56@psn | — | 10 | 2 | 8 | 0 | 0 | 2 | 1 |
| 1250 | rEaLgErManDORA | — | 10 | 7 | 3 | 0 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.