| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1451 | LokitoBluuu | — | 18 | 4 | 14 | 0 | 0 | 3 | 2 |
| 1452 | LuckyfromDa_lake@psn | — | 18 | 5 | 13 | 0 | 0 | 3 | 2 |
| 1453 | Mikey__#1 | 1488 | 18 | 8 | 10 | 0 | 0 | 5 | 3 |
| 1454 | Miss-Rika13@psn | 430 | 18 | 2 | 16 | 0 | 0 | 2 | 1 |
| 1455 | MrBandito8@psn | — | 18 | 5 | 13 | 0 | 0 | 2 | 2 |
| 1456 | ObsidianDerg | — | 18 | 4 | 14 | 0 | 0 | 3 | 2 |
| 1457 | Ostear | 1363 | 18 | 9 | 9 | 0 | 0 | 2 | 1 |
| 1458 | Piasioo | — | 18 | 10 | 8 | 0 | 0 | 1 | 1 |
| 1459 | Salcedo121014@live | — | 18 | 5 | 13 | 0 | 0 | 3 | 1 |
| 1460 | V_Dissing@psn | — | 18 | 5 | 13 | 0 | 0 | 2 | 2 |
| 1461 | Xeidoxy_killer@psn | 400 | 18 | 5 | 13 | 0 | 0 | 2 | 2 |
| 1462 | XmarceloXferrazX@psn | 597 | 18 | 6 | 12 | 0 | 0 | 4 | 3 |
| 1463 | ZarekGr28@psn | — | 18 | 11 | 7 | 0 | 0 | 2 | 1 |
| 1464 | angelmopsgolden1 | — | 18 | 11 | 7 | 0 | 0 | 2 | 1 |
| 1465 | jteetie@psn | — | 18 | 8 | 10 | 0 | 0 | 1 | 1 |
| 1466 | larsson_noah2517 | 448 | 18 | 10 | 8 | 0 | 0 | 5 | 4 |
| 1467 | lienxo1945 | 400 | 18 | 13 | 5 | 0 | 0 | 2 | 2 |
| 1468 | moderate_bread21@psn | 850 | 18 | 4 | 14 | 0 | 0 | 2 | 1 |
| 1469 | morse94 | — | 18 | 3 | 15 | 0 | 0 | 3 | 2 |
| 1470 | pocho_69 | 954 | 18 | 8 | 10 | 0 | 0 | 4 | 3 |
| 1471 | raiden#28 | — | 18 | 8 | 10 | 0 | 0 | 2 | 1 |
| 1472 | slawrence1620 | — | 18 | 6 | 12 | 0 | 0 | 4 | 2 |
| 1473 | vincent_raimbaul | 400 | 18 | 13 | 5 | 0 | 0 | 2 | 2 |
| 1474 | wardog#4 | — | 18 | 7 | 11 | 0 | 0 | 2 | 2 |
| 1475 | xiaohuzzzz | 833 | 18 | 11 | 7 | 0 | 0 | 5 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.