| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | FERDAHLADNEJ | 804 | 34 | 22 | 12 | 0 | 0 | 7 | 5 |
| 227 | acwis_I@psn | — | 34 | 24 | 10 | 0 | 0 | 3 | 2 |
| 228 | andrucik2016@psn | — | 34 | 11 | 23 | 0 | 0 | 10 | 5 |
| 229 | slyoldfox8249@live | 400 | 34 | 28 | 6 | 0 | 0 | 4 | 4 |
| 230 | AntiCheatGuard | 1465 | 33 | 15 | 18 | 0 | 0 | 5 | 2 |
| 231 | CokolinoBoyMiha | — | 33 | 26 | 7 | 0 | 0 | 5 | 2 |
| 232 | CooleWurst5538@live | — | 33 | 17 | 16 | 0 | 0 | 8 | 3 |
| 233 | Hamminator55 | — | 33 | 10 | 23 | 0 | 0 | 6 | 2 |
| 234 | ImMyza | — | 33 | 9 | 24 | 0 | 0 | 3 | 1 |
| 235 | ScoobyJew#51 | 895 | 33 | 21 | 12 | 0 | 0 | 7 | 4 |
| 236 | Tribbes1200@live | — | 33 | 15 | 18 | 0 | 0 | 1 | 1 |
| 237 | TroopcOdXD@live | 1130 | 33 | 6 | 27 | 0 | 0 | 2 | 1 |
| 238 | buckeyeexpress45@psn | — | 33 | 22 | 11 | 0 | 0 | 7 | 4 |
| 239 | cheesegrater519@live | — | 33 | 9 | 24 | 0 | 0 | 1 | 1 |
| 240 | kasza_bulgur | — | 33 | 12 | 21 | 0 | 0 | 3 | 1 |
| 241 | thehomie_c@psn | — | 33 | 7 | 26 | 0 | 0 | 1 | 1 |
| 242 | EugenH4182@live | — | 32 | 24 | 8 | 0 | 0 | 2 | 1 |
| 243 | Joe__mamma | — | 32 | 8 | 24 | 0 | 0 | 2 | 1 |
| 244 | Littl3stK1@psn | — | 32 | 16 | 16 | 0 | 0 | 1 | 1 |
| 245 | Mortis_36ye | 1130 | 32 | 24 | 8 | 0 | 0 | 4 | 3 |
| 246 | Mr_Fox_07 | — | 32 | 15 | 17 | 0 | 0 | 6 | 3 |
| 247 | brandonree2 | 400 | 32 | 9 | 23 | 0 | 0 | 6 | 3 |
| 248 | koontaweek5 | — | 32 | 13 | 19 | 0 | 0 | 2 | 1 |
| 249 | lenzo08 | — | 32 | 18 | 14 | 0 | 0 | 6 | 5 |
| 250 | lil_Timmy1134@psn | — | 32 | 15 | 17 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.