| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1026 | Nvader7@live | 637 | 9 | 7 | 2 | 0 | 0 | 2 | 2 |
| 1027 | OJAYIRISH@live | 414 | 9 | 5 | 4 | 0 | 0 | 3 | 2 |
| 1028 | Occulte_noir35@psn | — | 9 | 0 | 9 | 0 | 0 | 3 | 2 |
| 1029 | Pablo_Pinata@psn | — | 9 | 6 | 3 | 0 | 0 | 1 | 1 |
| 1030 | QuesoBandit9278@live | — | 9 | 4 | 5 | 0 | 0 | 1 | 1 |
| 1031 | Redog911 | 481 | 9 | 4 | 5 | 0 | 0 | 2 | 1 |
| 1032 | SMERTNIKzet | — | 9 | 8 | 1 | 0 | 0 | 1 | 1 |
| 1033 | Scaniaboy22__ | 402 | 9 | 7 | 2 | 0 | 0 | 2 | 1 |
| 1034 | Skylark_93@psn | — | 9 | 8 | 1 | 0 | 0 | 2 | 1 |
| 1035 | SmolChickens | — | 9 | 6 | 3 | 0 | 0 | 1 | 1 |
| 1036 | TheGoonGoblin | — | 9 | 4 | 5 | 0 | 0 | 1 | 1 |
| 1037 | TheNutMan8372@live | 400 | 9 | 3 | 6 | 0 | 0 | 3 | 3 |
| 1038 | ThoracicMocha15@live | 793 | 9 | 3 | 6 | 0 | 0 | 2 | 1 |
| 1039 | Toeknee1234@live | — | 9 | 1 | 8 | 0 | 0 | 1 | 1 |
| 1040 | V-Baestars@psn | 835 | 9 | 1 | 8 | 0 | 0 | 4 | 3 |
| 1041 | Vincentvader664@live | — | 9 | 1 | 8 | 0 | 0 | 3 | 3 |
| 1042 | WinterAnt3340@live | — | 9 | 4 | 5 | 0 | 0 | 1 | 1 |
| 1043 | YNWBraunHirsch08@psn | 825 | 9 | 3 | 6 | 0 | 0 | 1 | 1 |
| 1044 | _4pokolka | — | 9 | 6 | 3 | 0 | 0 | 1 | 1 |
| 1045 | __NXR__ | — | 9 | 3 | 6 | 0 | 0 | 2 | 1 |
| 1046 | ___XRAM666 | 1520 | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
| 1047 | adampiszczelok20 | 602 | 9 | 1 | 8 | 0 | 0 | 1 | 1 |
| 1048 | alexey_zarinsk | — | 9 | 2 | 7 | 0 | 0 | 2 | 1 |
| 1049 | assured-plaque7@psn | 400 | 9 | 3 | 6 | 0 | 0 | 2 | 2 |
| 1050 | bau_juju20@psn | 400 | 9 | 3 | 6 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.