| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1151 | Shenanigans1845@live | — | 7 | 6 | 1 | 0 | 0 | 2 | 1 |
| 1152 | Skengman9574@live | — | 7 | 6 | 1 | 0 | 0 | 2 | 2 |
| 1153 | SpiderKid4444@live | 1469 | 7 | 0 | 7 | 0 | 0 | 2 | 2 |
| 1154 | Stonedsloth042@psn | — | 7 | 1 | 6 | 0 | 0 | 2 | 2 |
| 1155 | TopBeast444 | — | 7 | 4 | 3 | 0 | 0 | 1 | 1 |
| 1156 | ToughPuma995519@live | 604 | 7 | 3 | 4 | 0 | 0 | 3 | 2 |
| 1157 | VESPPER16788 | — | 7 | 1 | 6 | 0 | 0 | 4 | 1 |
| 1158 | VolkomUKF@live | — | 7 | 6 | 1 | 0 | 0 | 1 | 1 |
| 1159 | VrasDaConqueror9 | 921 | 7 | 1 | 6 | 0 | 0 | 2 | 2 |
| 1160 | Wilke51@live | 964 | 7 | 3 | 4 | 0 | 0 | 1 | 1 |
| 1161 | Yomamaeatzz3165@live | — | 7 | 4 | 3 | 0 | 0 | 2 | 2 |
| 1162 | Zeagle77 | — | 7 | 3 | 4 | 0 | 0 | 1 | 1 |
| 1163 | ZockerNRW1987@psn | 861 | 7 | 5 | 2 | 0 | 0 | 2 | 2 |
| 1164 | ZonalCargo2663@live | 491 | 7 | 5 | 2 | 0 | 0 | 2 | 2 |
| 1165 | _TheNur_Zabiják | 1057 | 7 | 0 | 7 | 0 | 0 | 2 | 1 |
| 1166 | achanderguillo | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1167 | adamw40 | 450 | 7 | 3 | 4 | 0 | 0 | 3 | 3 |
| 1168 | agridu29 | — | 7 | 5 | 2 | 0 | 0 | 1 | 1 |
| 1169 | alexkapkan | 408 | 7 | 4 | 3 | 0 | 0 | 1 | 1 |
| 1170 | avengerz1102@psn | — | 7 | 1 | 6 | 0 | 0 | 3 | 1 |
| 1171 | baldomerot43 | — | 7 | 4 | 3 | 0 | 0 | 2 | 1 |
| 1172 | billybazooka5000 | 400 | 7 | 0 | 7 | 0 | 0 | 4 | 4 |
| 1173 | blue_foliage52@psn | 400 | 7 | 3 | 4 | 0 | 0 | 1 | 1 |
| 1174 | brocaded-cotton1@psn | — | 7 | 0 | 7 | 0 | 0 | 2 | 1 |
| 1175 | buy-new | 525 | 7 | 5 | 2 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.