| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | Sekc1TuNa@live | 944 | 46 | 16 | 30 | 0 | 0 | 7 | 4 |
| 127 | bodie063 | — | 46 | 30 | 16 | 0 | 0 | 3 | 2 |
| 128 | LatchedLamp8998@live | — | 45 | 19 | 26 | 0 | 0 | 2 | 1 |
| 129 | LightningHound02@psn | — | 45 | 25 | 20 | 0 | 0 | 8 | 4 |
| 130 | Mineralka#4 | 1013 | 45 | 24 | 21 | 0 | 0 | 3 | 3 |
| 131 | Tada1565cz | 1048 | 45 | 19 | 26 | 0 | 0 | 9 | 4 |
| 132 | bigRice1997@psn | — | 45 | 12 | 33 | 0 | 0 | 2 | 1 |
| 133 | jonthebadman@psn | — | 45 | 18 | 27 | 0 | 0 | 2 | 1 |
| 134 | Shadowdog1911@psn | — | 44 | 11 | 33 | 0 | 0 | 5 | 4 |
| 135 | smj123smj | 567 | 44 | 15 | 29 | 0 | 0 | 7 | 7 |
| 136 | Blade386@live | — | 43 | 25 | 18 | 0 | 0 | 9 | 5 |
| 137 | He110Freedom#1 | — | 43 | 8 | 35 | 0 | 0 | 4 | 2 |
| 138 | beKoH5641@live | — | 43 | 27 | 16 | 0 | 0 | 5 | 2 |
| 139 | ghosty_yolo | 413 | 43 | 31 | 12 | 0 | 0 | 9 | 6 |
| 140 | humble-wing52@psn | — | 43 | 11 | 32 | 0 | 0 | 4 | 3 |
| 141 | ulises_demon1945@psn | 400 | 43 | 26 | 17 | 0 | 0 | 9 | 3 |
| 142 | Hoplessgod | 1360 | 42 | 21 | 21 | 0 | 0 | 9 | 4 |
| 143 | Jonhjin | 579 | 42 | 37 | 5 | 0 | 0 | 8 | 4 |
| 144 | SaberClass_Aru | 1408 | 42 | 38 | 4 | 0 | 0 | 3 | 1 |
| 145 | UltimoMaluco | 1220 | 42 | 23 | 19 | 0 | 0 | 7 | 2 |
| 146 | blewkingaway64@psn | 1308 | 42 | 13 | 29 | 0 | 0 | 6 | 3 |
| 147 | ninjagx | — | 42 | 15 | 27 | 0 | 0 | 8 | 2 |
| 148 | Alexeicaleti@live | 794 | 41 | 26 | 15 | 0 | 0 | 10 | 8 |
| 149 | KURO_KURO | 1674 | 41 | 16 | 25 | 0 | 0 | 2 | 1 |
| 150 | MstrCheeks@live | 891 | 41 | 20 | 21 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.