| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1476 | PerskY1312@live | 700 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1477 | PkBiazusIdle-Emp | 678 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1478 | Porchepower3514@live | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1479 | Rambizzle_ | — | 3 | 0 | 3 | 0 | 0 | 2 | 2 |
| 1480 | RangerRange | 455 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1481 | Ratechaes19392 | 400 | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1482 | S1L3NT-AK@psn | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1483 | SILJ_RATS@psn | — | 3 | 1 | 2 | 0 | 0 | 3 | 1 |
| 1484 | STALIN_DZHUGASHV | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1485 | Saggyb0069@live | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1486 | SlayerNation427@live | 400 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1487 | StanniePro010@psn | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1488 | Status_cheese | 448 | 3 | 1 | 2 | 0 | 0 | 2 | 2 |
| 1489 | Supermazz88@live | — | 3 | 1 | 2 | 0 | 0 | 2 | 1 |
| 1490 | Swagadelic21@live | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1491 | ThatBoySiah08@psn | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1492 | TheMarbleSoda420@psn | 843 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1493 | Thegoat12852@live | 400 | 3 | 3 | 0 | 0 | 0 | 2 | 1 |
| 1494 | TimelessFlyer18@live | 400 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1495 | Timoxa_1294 | 1456 | 3 | 3 | 0 | 0 | 0 | 3 | 3 |
| 1496 | TudT88 | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1497 | Tutloire@psn | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1498 | UnbidBow1432@live | 746 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1499 | UnknownHologram | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1500 | VonApfelstrudel-@psn | — | 3 | 0 | 3 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.