| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1601 | ObligedAngel | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1602 | OftenLastSorry | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1603 | OnYx77 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1604 | Ooga_booga144@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1605 | Piroman28 | 645 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1606 | Promaisito@live | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1607 | Purple_Dude2014@psn | 457 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1608 | QuesoBobbie@live | 525 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1609 | Ranger5162@live | 445 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1610 | Ripetomato8144@live | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1611 | RustyKnockers@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1612 | SWXNGBYJ@psn | 1086 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1613 | S_T_A_L_K_E_R#40 | 1354 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1614 | SaRz8090 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1615 | Scaresy | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1616 | ScarfaceMayhem@live | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1617 | Shmuggy25@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1618 | SiewcaCukruPudru | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1619 | SirAlucardKane@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1620 | SolidPopcorn127@live | 402 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1621 | SolvedGem599759@live | 434 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1622 | SpreadMyCheekz1@live | 736 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1623 | SpyingLotus | 1331 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1624 | Sunyouxx | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1625 | TEKI56 | 507 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.