| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | radomcoolguy-24@psn | — | 38 | 25 | 13 | 0 | 0 | 5 | 2 |
| 202 | unonions | 1066 | 38 | 12 | 26 | 0 | 0 | 4 | 4 |
| 203 | 大脑 | 811 | 38 | 23 | 15 | 0 | 0 | 5 | 5 |
| 204 | Naked_Snake1945 | — | 37 | 21 | 16 | 0 | 0 | 7 | 2 |
| 205 | Rutkowski2137 | — | 37 | 13 | 24 | 0 | 0 | 7 | 2 |
| 206 | Slayer693711@live | — | 37 | 16 | 21 | 0 | 0 | 2 | 2 |
| 207 | TheOpeMaster | 422 | 37 | 16 | 21 | 0 | 0 | 9 | 9 |
| 208 | gen_mih | 599 | 37 | 18 | 19 | 0 | 0 | 5 | 5 |
| 209 | noodle12304560 | 897 | 37 | 22 | 15 | 0 | 0 | 4 | 2 |
| 210 | Яживой_прости | — | 37 | 11 | 26 | 0 | 0 | 8 | 4 |
| 211 | BanditNolan@live | — | 36 | 20 | 16 | 0 | 0 | 5 | 4 |
| 212 | Crazy_wolf86521 | 974 | 36 | 25 | 11 | 0 | 0 | 4 | 2 |
| 213 | French_is_Fried | 555 | 36 | 10 | 26 | 0 | 0 | 10 | 6 |
| 214 | Rydozinator | 1296 | 36 | 12 | 24 | 0 | 0 | 4 | 1 |
| 215 | Thaydes | — | 36 | 22 | 14 | 0 | 0 | 2 | 2 |
| 216 | _ntffepk6k | 1036 | 36 | 24 | 12 | 0 | 0 | 8 | 3 |
| 217 | skibidi_toaleta7 | — | 36 | 15 | 21 | 0 | 0 | 5 | 2 |
| 218 | Dafasmafas | 1166 | 35 | 22 | 13 | 0 | 0 | 3 | 1 |
| 219 | HARBİYELİtr | — | 35 | 13 | 22 | 0 | 0 | 5 | 3 |
| 220 | HunterKiller_002@psn | 1420 | 35 | 9 | 26 | 0 | 0 | 3 | 3 |
| 221 | Nitamago_111 | — | 35 | 26 | 9 | 0 | 0 | 6 | 2 |
| 222 | dannysmate7010@live | — | 35 | 20 | 15 | 0 | 0 | 4 | 3 |
| 223 | 공군_ | — | 35 | 20 | 15 | 0 | 0 | 4 | 3 |
| 224 | CrazyFarmer299@live | — | 34 | 20 | 14 | 0 | 0 | 7 | 3 |
| 225 | DEATH_OF_YOU472@psn | — | 34 | 19 | 15 | 0 | 0 | 6 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.