| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | SpaceGate | 1505 | 10 | 10 | 0 | 0 | 0 | 3 | 2 |
| 27 | Tamburman91 | 1515 | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
| 28 | 一窝蜂 | — | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
| 29 | Juggernaut2775@live | — | 11 | 9 | 2 | 0 | 0 | 2 | 1 |
| 30 | ZEESHANKHAN | 970 | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 31 | ffjlq1 | 941 | 12 | 12 | 0 | 0 | 0 | 2 | 2 |
| 32 | Elduderino_Duder@psn | 933 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 33 | PuppiGol | 1030 | 14 | 10 | 4 | 0 | 0 | 3 | 2 |
| 34 | Herbanlegend821@live | 400 | 15 | 13 | 2 | 0 | 0 | 3 | 3 |
| 35 | RichardPWNR@live | 1107 | 15 | 15 | 0 | 0 | 0 | 2 | 2 |
| 36 | MountainMama29@psn | 1254 | 17 | 17 | 0 | 0 | 0 | 3 | 2 |
| 37 | chopperz650@psn | — | 19 | 19 | 0 | 0 | 0 | 1 | 1 |
| 38 | IRONMrMaple@live | — | 20 | 14 | 6 | 0 | 0 | 3 | 2 |
| 39 | A2ndRangers@live | 1020 | 21 | 13 | 8 | 0 | 0 | 5 | 4 |
| 40 | erlebbar-Waren@psn | 1289 | 21 | 20 | 1 | 0 | 0 | 3 | 2 |
| 41 | HotCrispyBacon0@live | — | 23 | 22 | 1 | 0 | 0 | 2 | 2 |
| 42 | navianchan789@psn | — | 24 | 24 | 0 | 0 | 0 | 2 | 1 |
| 43 | v2Playa_1@psn | — | 25 | 18 | 7 | 0 | 0 | 3 | 2 |
| 44 | COLA_Lv5@psn | 763 | 31 | 21 | 10 | 0 | 0 | 1 | 1 |
| 45 | Daleczek@live | 1043 | 35 | 33 | 2 | 0 | 0 | 2 | 1 |
| 46 | 곱창 | 1214 | 38 | 38 | 0 | 0 | 0 | 3 | 2 |
| 47 | RottenChipmunk8@live | 1410 | 39 | 35 | 4 | 0 | 0 | 3 | 3 |
| 48 | Bagsy1655@live | 409 | 41 | 41 | 0 | 0 | 0 | 3 | 3 |
| 49 | PITT96FUL | 1288 | 49 | 42 | 7 | 0 | 0 | 2 | 2 |
| 50 | michchau716@psn | 1509 | 50 | 50 | 0 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.