| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | RichardPWNR@live | 1107 | 15 | 15 | 0 | 0 | 0 | 2 | 2 |
| 27 | PuppiGol | 1030 | 14 | 10 | 4 | 0 | 0 | 3 | 2 |
| 28 | Elduderino_Duder@psn | 933 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 29 | ZEESHANKHAN | 970 | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 30 | ffjlq1 | 941 | 12 | 12 | 0 | 0 | 0 | 2 | 2 |
| 31 | KodeOne | 1342 | 10 | 7 | 3 | 0 | 0 | 3 | 2 |
| 32 | SpaceGate | 1505 | 10 | 10 | 0 | 0 | 0 | 3 | 2 |
| 33 | Tamburman91 | 1515 | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
| 34 | 一窝蜂 | — | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
| 35 | WonskiDebesciak | 1249 | 9 | 9 | 0 | 0 | 0 | 2 | 2 |
| 36 | IB787AV@live | 560 | 8 | 8 | 0 | 0 | 0 | 2 | 1 |
| 37 | STE838739@live | 1502 | 8 | 7 | 1 | 0 | 0 | 1 | 1 |
| 38 | SpikiestElk928@live | 1312 | 8 | 8 | 0 | 0 | 0 | 1 | 1 |
| 39 | VGA_Input | 1388 | 8 | 8 | 0 | 0 | 0 | 1 | 1 |
| 40 | kingodement | 1766 | 8 | 8 | 0 | 0 | 0 | 1 | 1 |
| 41 | JÄGR_PingDiff7 | 1273 | 7 | 5 | 2 | 0 | 0 | 1 | 1 |
| 42 | Kaboemsi | 1188 | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 43 | Asesin688 | 1748 | 6 | 5 | 1 | 0 | 0 | 1 | 1 |
| 44 | Bikertoby@psn | 1424 | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 45 | Shepwolff@psn | 657 | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 46 | ULowL_123@psn | 735 | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 47 | west69 | 1104 | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 48 | _RedGhost_ | 1319 | 4 | 1 | 3 | 0 | 0 | 1 | 1 |
| 49 | KAI_shi_12@psn | 699 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 50 | shree_hawk | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.