| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 301 | bradorex | 1864 | 65 | 36 | 29 | 0 | 0 | 3 | 1 |
| 302 | DaPamba | 1484 | 66 | 45 | 21 | 0 | 0 | 5 | 4 |
| 303 | Firefly22945 | 1421 | 66 | 46 | 20 | 0 | 0 | 4 | 3 |
| 304 | JackJA | 1918 | 67 | 50 | 17 | 0 | 0 | 6 | 5 |
| 305 | WERWOLFzeF | 760 | 69 | 59 | 10 | 0 | 0 | 5 | 3 |
| 306 | Dreamen3143 | — | 71 | 59 | 12 | 0 | 0 | 1 | 1 |
| 307 | Yetiman-2012@psn | 673 | 72 | 29 | 43 | 0 | 0 | 9 | 4 |
| 308 | Shartley | 1672 | 73 | 64 | 9 | 0 | 0 | 6 | 4 |
| 309 | IR0NHIDEs@live | 614 | 74 | 70 | 4 | 0 | 0 | 9 | 8 |
| 310 | ZigmaZlut03@live | 1730 | 74 | 65 | 9 | 0 | 0 | 3 | 1 |
| 311 | ptioy | 1737 | 78 | 67 | 11 | 0 | 0 | 7 | 4 |
| 312 | emil28072 | 1334 | 84 | 46 | 38 | 0 | 0 | 9 | 4 |
| 313 | DABDAD666@live | 1649 | 94 | 50 | 44 | 0 | 0 | 6 | 4 |
| 314 | angeljack312 | 1565 | 95 | 65 | 30 | 0 | 0 | 4 | 2 |
| 315 | Boiarchuk | — | 98 | 77 | 21 | 0 | 0 | 8 | 4 |
| 316 | DavinciWasHere | 1903 | 98 | 97 | 1 | 0 | 0 | 5 | 4 |
| 317 | lautarogoni345 | 1168 | 99 | 45 | 54 | 0 | 0 | 9 | 6 |
| 318 | radiador_finito2@psn | 941 | 99 | 54 | 33 | 12 | 0 | 6 | 5 |
| 319 | DesertWolf21914@live | 591 | 100 | 68 | 32 | 0 | 0 | 4 | 2 |
| 320 | ShootenRaccoons@live | 1024 | 101 | 58 | 43 | 0 | 0 | 8 | 6 |
| 321 | SomaticGibon71@live | 805 | 101 | 88 | 13 | 0 | 0 | 14 | 10 |
| 322 | poiman | 810 | 103 | 61 | 42 | 0 | 0 | 4 | 3 |
| 323 | heye | 794 | 106 | 45 | 61 | 0 | 0 | 6 | 3 |
| 324 | Ch1n-_-Ch1n@psn | 1252 | 107 | 64 | 43 | 0 | 0 | 4 | 3 |
| 325 | The_Polemarch@psn | 921 | 108 | 83 | 25 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.