| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | TGCxPHANTOM@live | — | 23 | 16 | 7 | 0 | 0 | 6 | 3 |
| 102 | AriDaDude@live | — | 22 | 14 | 8 | 0 | 0 | 1 | 1 |
| 103 | FelipeSYMM3@psn | 400 | 22 | 10 | 12 | 0 | 0 | 7 | 4 |
| 104 | Glockm4A1@live | 635 | 22 | 7 | 15 | 0 | 0 | 5 | 4 |
| 105 | WaAz2627@psn | — | 22 | 14 | 8 | 0 | 0 | 2 | 2 |
| 106 | WoolenRacoon319@live | 1472 | 22 | 20 | 2 | 0 | 0 | 2 | 2 |
| 107 | Bunana_Business | 1378 | 21 | 16 | 5 | 0 | 0 | 4 | 3 |
| 108 | abis63 | 1686 | 21 | 20 | 1 | 0 | 0 | 2 | 1 |
| 109 | boris501 | 1654 | 21 | 4 | 17 | 0 | 0 | 1 | 1 |
| 110 | Collen2591@live | 1276 | 20 | 17 | 3 | 0 | 0 | 1 | 1 |
| 111 | OMrMoeMoeG@live | — | 20 | 19 | 1 | 0 | 0 | 2 | 2 |
| 112 | WarheadWally | 1101 | 20 | 10 | 10 | 0 | 0 | 5 | 4 |
| 113 | abagofmucus@live | — | 20 | 19 | 1 | 0 | 0 | 1 | 1 |
| 114 | luludmt | — | 20 | 15 | 5 | 0 | 0 | 2 | 2 |
| 115 | ErickZ7485@live | 600 | 19 | 12 | 7 | 0 | 0 | 2 | 2 |
| 116 | Nyckelharpa1@psn | 1329 | 19 | 15 | 4 | 0 | 0 | 1 | 1 |
| 117 | WonFungi@live | 1433 | 19 | 15 | 4 | 0 | 0 | 1 | 1 |
| 118 | YisusCraist239@live | — | 19 | 9 | 10 | 0 | 0 | 1 | 1 |
| 119 | 덴노헤이카반자이 | 2059 | 19 | 12 | 7 | 0 | 0 | 3 | 3 |
| 120 | AceofspAids | — | 18 | 15 | 3 | 0 | 0 | 2 | 2 |
| 121 | ElegantRhino374@live | — | 18 | 14 | 4 | 0 | 0 | 3 | 2 |
| 122 | HardOne69 | 568 | 18 | 5 | 13 | 0 | 0 | 6 | 5 |
| 123 | batteredhat | 611 | 18 | 6 | 12 | 0 | 0 | 6 | 2 |
| 124 | ptioy | 1726 | 18 | 14 | 4 | 0 | 0 | 3 | 2 |
| 125 | szyczuu | 1503 | 18 | 11 | 7 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.