| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | HarryLongballs | 1502 | 10 | 7 | 3 | 0 | 0 | 1 | 1 |
| 177 | USSRSeeker@live | 400 | 10 | 8 | 2 | 0 | 0 | 2 | 1 |
| 178 | botsman1887 | 1425 | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
| 179 | forhuman2887 | 1749 | 10 | 2 | 8 | 0 | 0 | 3 | 3 |
| 180 | mmebloke68 | — | 10 | 4 | 6 | 0 | 0 | 2 | 1 |
| 181 | ougenwolaopo123 | 1631 | 10 | 7 | 3 | 0 | 0 | 1 | 1 |
| 182 | 郭敏各命钧 | 400 | 10 | 4 | 6 | 0 | 0 | 2 | 2 |
| 183 | DarkLeschij | 1404 | 9 | 9 | 0 | 0 | 0 | 1 | 1 |
| 184 | FeNeK | 1547 | 9 | 4 | 5 | 0 | 0 | 3 | 3 |
| 185 | Maz#13 | 1121 | 9 | 6 | 3 | 0 | 0 | 1 | 1 |
| 186 | NZMAYA1@psn | 518 | 9 | 6 | 3 | 0 | 0 | 1 | 1 |
| 187 | PaladinTruth@live | 1213 | 9 | 6 | 3 | 0 | 0 | 2 | 1 |
| 188 | Regenbogenyoshi | 1067 | 9 | 9 | 0 | 0 | 0 | 2 | 1 |
| 189 | S3LFL3SS | 998 | 9 | 4 | 5 | 0 | 0 | 3 | 3 |
| 190 | _Format26_ | 1021 | 9 | 8 | 1 | 0 | 0 | 1 | 1 |
| 191 | jdmandmuscle@live | 1449 | 9 | 9 | 0 | 0 | 0 | 1 | 1 |
| 192 | wrestler030 | — | 9 | 5 | 4 | 0 | 0 | 1 | 1 |
| 193 | Angelitokill614@live | — | 8 | 1 | 7 | 0 | 0 | 1 | 1 |
| 194 | BreezyBustaa@psn | 1326 | 8 | 7 | 1 | 0 | 0 | 1 | 1 |
| 195 | DynamicCash8034@live | — | 8 | 6 | 2 | 0 | 0 | 3 | 3 |
| 196 | GrolschRadler | 1674 | 8 | 7 | 1 | 0 | 0 | 1 | 1 |
| 197 | LMauc | — | 8 | 8 | 0 | 0 | 0 | 1 | 1 |
| 198 | RosalesScott@psn | 789 | 8 | 8 | 0 | 0 | 0 | 1 | 1 |
| 199 | SupIKillYou | 1918 | 8 | 7 | 1 | 0 | 0 | 1 | 1 |
| 200 | TAKENOTES100@psn | — | 8 | 3 | 5 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.