| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 551 | NikemTLT | 1492 | 13 | 4 | 2 | 0 | 0 | 4 | 3 |
| 552 | OfficerJude5@live | — | 13 | 6 | 7 | 0 | 0 | 5 | 3 |
| 553 | RasputinGO@live | 400 | 13 | 8 | 1 | 0 | 0 | 3 | 3 |
| 554 | Rumun112#1 | 1129 | 13 | 4 | 9 | 0 | 0 | 4 | 3 |
| 555 | Tradeusz#1 | — | 13 | 9 | 3 | 0 | 0 | 6 | 2 |
| 556 | Zhe_Zloy | 1541 | 13 | 8 | 3 | 0 | 0 | 2 | 1 |
| 557 | azanne | 1709 | 13 | 4 | 3 | 0 | 0 | 2 | 1 |
| 558 | beverlysweetmeat@psn | — | 13 | 0 | 0 | 0 | 0 | 2 | 1 |
| 559 | calombo_eterno@psn | — | 13 | 3 | 4 | 0 | 0 | 3 | 2 |
| 560 | heoyoungkook | 400 | 13 | 9 | 2 | 0 | 0 | 3 | 3 |
| 561 | lenkovs125 | 1664 | 13 | 6 | 7 | 0 | 0 | 2 | 1 |
| 562 | lizardo954 | 751 | 13 | 6 | 7 | 0 | 0 | 5 | 2 |
| 563 | musclehead0444@live | 400 | 13 | 0 | 2 | 0 | 0 | 4 | 2 |
| 564 | pallocu | 400 | 13 | 6 | 6 | 0 | 0 | 3 | 2 |
| 565 | routine_seven34@psn | — | 13 | 8 | 3 | 0 | 0 | 5 | 2 |
| 566 | shio11358 | 1373 | 13 | 4 | 0 | 0 | 0 | 1 | 1 |
| 567 | thegrapegod1 | — | 13 | 4 | 9 | 0 | 0 | 3 | 1 |
| 568 | uraniumu235@psn | 1227 | 13 | 7 | 3 | 0 | 0 | 3 | 3 |
| 569 | CPTDarling | 1642 | 14 | 6 | 0 | 0 | 0 | 3 | 2 |
| 570 | Churchill_AVRE_@psn | 400 | 14 | 1 | 4 | 0 | 0 | 1 | 1 |
| 571 | DrStrangeFox | 1218 | 14 | 0 | 0 | 0 | 0 | 2 | 2 |
| 572 | KIngMultiverse69@psn | 1216 | 14 | 7 | 5 | 0 | 0 | 3 | 1 |
| 573 | Kingpoppie6182@live | 1258 | 14 | 4 | 8 | 0 | 0 | 2 | 1 |
| 574 | Lexus_Moscow | 638 | 14 | 6 | 8 | 0 | 0 | 4 | 3 |
| 575 | MiniTaylor13@psn | — | 14 | 4 | 5 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.