| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 726 | Nonolan_67@psn | 1020 | 42 | 10 | 4 | 0 | 0 | 2 | 2 |
| 727 | _JIoe_MoJIo4Ko | 1652 | 42 | 23 | 4 | 0 | 0 | 2 | 1 |
| 728 | abirugo11 | — | 42 | 13 | 29 | 0 | 0 | 2 | 1 |
| 729 | sentetyk | 1323 | 42 | 24 | 18 | 0 | 0 | 3 | 2 |
| 730 | Трусики_BVVD | — | 42 | 9 | 11 | 0 | 0 | 2 | 1 |
| 731 | 俺氏 | — | 42 | 12 | 3 | 0 | 0 | 8 | 3 |
| 732 | ArgusOda | — | 43 | 30 | 13 | 0 | 0 | 1 | 1 |
| 733 | Luiyindor@psn | 856 | 44 | 16 | 28 | 0 | 0 | 7 | 5 |
| 734 | YanisleNesquik@live | 1610 | 44 | 24 | 19 | 0 | 0 | 5 | 5 |
| 735 | achate0801 | — | 44 | 12 | 2 | 0 | 0 | 3 | 1 |
| 736 | boju69 | 1519 | 44 | 26 | 12 | 0 | 0 | 4 | 3 |
| 737 | Acemox2k@live | 408 | 45 | 19 | 26 | 0 | 0 | 1 | 1 |
| 738 | HorseMalfunction | 1487 | 45 | 16 | 6 | 0 | 0 | 4 | 3 |
| 739 | AgentSTASITusk | 1607 | 46 | 29 | 9 | 0 | 0 | 4 | 3 |
| 740 | Sydneysampford@psn | — | 46 | 26 | 19 | 0 | 0 | 6 | 2 |
| 741 | _NL_MD | 841 | 46 | 17 | 29 | 0 | 0 | 7 | 5 |
| 742 | dedkey | 1684 | 46 | 18 | 3 | 0 | 0 | 11 | 6 |
| 743 | yahykobi4 | 1511 | 46 | 17 | 27 | 0 | 0 | 6 | 3 |
| 744 | Blueberry6884@live | — | 47 | 20 | 7 | 0 | 0 | 7 | 3 |
| 745 | Fantomggggg | 721 | 47 | 16 | 29 | 0 | 0 | 4 | 1 |
| 746 | JFK_Gaming63 | 886 | 48 | 25 | 14 | 0 | 0 | 1 | 1 |
| 747 | ReZee03 | — | 48 | 5 | 15 | 0 | 0 | 2 | 1 |
| 748 | TBendStriKEZ | 1825 | 48 | 9 | 21 | 0 | 0 | 6 | 4 |
| 749 | burcinbarlas34 | — | 48 | 19 | 24 | 0 | 0 | 4 | 1 |
| 750 | finite-nearness1@psn | — | 48 | 37 | 11 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.