| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | luissmataa#1 | 855 | 14 | 5 | 8 | 0 | 0 | 3 | 2 |
| 352 | rigelkentaurus69@psn | 400 | 14 | 4 | 4 | 0 | 0 | 4 | 2 |
| 353 | わらう#1 | — | 14 | 4 | 6 | 0 | 0 | 2 | 1 |
| 354 | AVIX_Key_Drop_pl | — | 13 | 3 | 9 | 0 | 0 | 1 | 1 |
| 355 | AboBodus@live | 1627 | 13 | 5 | 2 | 0 | 0 | 2 | 2 |
| 356 | BAMF9iM9@psn | — | 13 | 8 | 4 | 0 | 0 | 1 | 1 |
| 357 | Eddy95319 | — | 13 | 2 | 7 | 0 | 0 | 2 | 1 |
| 358 | HAPPYHUMAN | — | 13 | 8 | 5 | 0 | 0 | 1 | 1 |
| 359 | I_am_Chris_ | 852 | 13 | 13 | 0 | 0 | 0 | 3 | 3 |
| 360 | LandmineAngel | — | 13 | 6 | 0 | 0 | 0 | 2 | 1 |
| 361 | LumosSilver1935 | 518 | 13 | 5 | 0 | 0 | 0 | 2 | 1 |
| 362 | Meeeeh____ | 1236 | 13 | 7 | 2 | 0 | 0 | 2 | 1 |
| 363 | Naniwo-4tenNO@psn | 400 | 13 | 5 | 4 | 0 | 0 | 4 | 3 |
| 364 | NikemTLT | 1492 | 13 | 4 | 2 | 0 | 0 | 4 | 3 |
| 365 | RasputinGO@live | 400 | 13 | 8 | 1 | 0 | 0 | 3 | 3 |
| 366 | Rumun112#1 | 1129 | 13 | 4 | 9 | 0 | 0 | 4 | 3 |
| 367 | Tradeusz#1 | — | 13 | 9 | 3 | 0 | 0 | 6 | 2 |
| 368 | Zhe_Zloy | 1541 | 13 | 8 | 3 | 0 | 0 | 2 | 1 |
| 369 | azanne | 1709 | 13 | 4 | 3 | 0 | 0 | 2 | 1 |
| 370 | beverlysweetmeat@psn | — | 13 | 0 | 0 | 0 | 0 | 2 | 1 |
| 371 | calombo_eterno@psn | — | 13 | 3 | 4 | 0 | 0 | 3 | 2 |
| 372 | heoyoungkook | 400 | 13 | 9 | 2 | 0 | 0 | 3 | 3 |
| 373 | lenkovs125 | 1664 | 13 | 6 | 7 | 0 | 0 | 2 | 1 |
| 374 | lizardo954 | 751 | 13 | 6 | 7 | 0 | 0 | 5 | 2 |
| 375 | musclehead0444@live | 400 | 13 | 0 | 2 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.