| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | foukepanthersjbp | 1186 | 59 | 34 | 25 | 0 | 0 | 2 | 2 |
| 52 | tanklovely@psn | — | 59 | 25 | 9 | 0 | 0 | 3 | 1 |
| 53 | gasobas | 2006 | 58 | 17 | 3 | 0 | 0 | 4 | 2 |
| 54 | Histeria__ | 1772 | 57 | 17 | 34 | 0 | 0 | 7 | 5 |
| 55 | Sunland_2005_KZ | 400 | 57 | 11 | 8 | 0 | 0 | 4 | 3 |
| 56 | Crissromero23 | 635 | 56 | 26 | 22 | 0 | 0 | 5 | 4 |
| 57 | HanSolo10101011@live | 724 | 56 | 15 | 15 | 0 | 0 | 12 | 9 |
| 58 | ITFNGENERALGiX@live | — | 56 | 21 | 33 | 0 | 0 | 1 | 1 |
| 59 | Kretegaming@live | 804 | 56 | 28 | 21 | 0 | 0 | 10 | 5 |
| 60 | joyspit | 1578 | 56 | 30 | 22 | 0 | 0 | 6 | 2 |
| 61 | maltipo_1 | 1392 | 55 | 22 | 12 | 0 | 0 | 9 | 8 |
| 62 | mnowy007#1 | 1404 | 55 | 33 | 11 | 0 | 0 | 6 | 2 |
| 63 | divine_noise82@psn | 438 | 54 | 2 | 3 | 0 | 0 | 18 | 10 |
| 64 | sully_walker | 583 | 52 | 16 | 15 | 0 | 0 | 7 | 3 |
| 65 | temp-1445970935@psn | 1298 | 52 | 29 | 20 | 0 | 0 | 4 | 3 |
| 66 | xXMagmaXx1412@live | — | 52 | 23 | 16 | 0 | 0 | 7 | 4 |
| 67 | NathanHale | 661 | 51 | 12 | 36 | 0 | 0 | 8 | 6 |
| 68 | BrokenDoggo | — | 49 | 20 | 11 | 0 | 0 | 12 | 6 |
| 69 | EicheFahrrad684@live | 1242 | 49 | 12 | 12 | 0 | 0 | 5 | 3 |
| 70 | bence60 | — | 49 | 25 | 6 | 0 | 0 | 6 | 3 |
| 71 | JFK_Gaming63 | 835 | 48 | 25 | 14 | 0 | 0 | 1 | 1 |
| 72 | ReZee03 | — | 48 | 5 | 15 | 0 | 0 | 2 | 1 |
| 73 | TBendStriKEZ | 1825 | 48 | 9 | 21 | 0 | 0 | 6 | 4 |
| 74 | burcinbarlas34 | — | 48 | 19 | 24 | 0 | 0 | 4 | 1 |
| 75 | finite-nearness1@psn | — | 48 | 37 | 11 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.