| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | Anonymous70498 | — | 40 | 21 | 19 | 0 | 0 | 1 | 1 |
| 102 | Vic-Tor_2030 | 1427 | 40 | 17 | 23 | 0 | 0 | 1 | 1 |
| 103 | scotiancrusader@live | 1050 | 40 | 2 | 1 | 0 | 0 | 11 | 10 |
| 104 | BagelIsMyWaifu | — | 39 | 13 | 22 | 0 | 0 | 1 | 1 |
| 105 | Bibly2011@psn | — | 39 | 19 | 12 | 0 | 0 | 9 | 5 |
| 106 | Doukiev@psn | 1729 | 39 | 21 | 13 | 0 | 0 | 3 | 1 |
| 107 | disicko22 | 847 | 39 | 29 | 10 | 0 | 0 | 1 | 1 |
| 108 | pastlic_bad | 704 | 39 | 6 | 13 | 0 | 0 | 10 | 5 |
| 109 | AlexQyl | 578 | 38 | 18 | 13 | 0 | 0 | 6 | 5 |
| 110 | GibsiMarshi@psn | 641 | 38 | 10 | 4 | 0 | 0 | 11 | 7 |
| 111 | Youngd101 | — | 38 | 9 | 5 | 0 | 0 | 2 | 1 |
| 112 | j2nakb3hxc | — | 38 | 21 | 12 | 0 | 0 | 4 | 2 |
| 113 | ko8fujyyss (AI) | — | 38 | 12 | 22 | 0 | 0 | 1 | 1 |
| 114 | BIGWALDO33@live | 1107 | 37 | 4 | 9 | 0 | 0 | 3 | 2 |
| 115 | ReedyFall1165@live | 400 | 37 | 11 | 23 | 0 | 0 | 7 | 4 |
| 116 | Suou32 | 1254 | 37 | 17 | 17 | 0 | 0 | 3 | 3 |
| 117 | Toast#35 | — | 37 | 27 | 10 | 0 | 0 | 4 | 2 |
| 118 | Venux- | 514 | 36 | 12 | 20 | 0 | 0 | 3 | 2 |
| 119 | olkusainov | 402 | 36 | 12 | 11 | 0 | 0 | 5 | 3 |
| 120 | sentetyk | 1323 | 36 | 18 | 18 | 0 | 0 | 2 | 1 |
| 121 | tonytwoseams@psn | 1758 | 36 | 4 | 9 | 0 | 0 | 2 | 2 |
| 122 | ARMYgeorge2008@psn | 400 | 35 | 3 | 7 | 0 | 0 | 18 | 13 |
| 123 | Aum36 | — | 35 | 10 | 17 | 0 | 0 | 7 | 1 |
| 124 | DemonicFox237@live | 1330 | 35 | 7 | 1 | 0 | 0 | 2 | 2 |
| 125 | GrzegorzBagińsk | 1731 | 35 | 24 | 6 | 0 | 0 | 4 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.