| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3251 | stplayer111 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3252 | superstory642 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3253 | supg (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3254 | tangpantaevi (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3255 | teddyhoch@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3256 | theburstor (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3257 | theermants (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3258 | tiaern | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3259 | titnerberry29 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3260 | todyohee (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3261 | tointointoin | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3262 | tomasguzmann2332 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3263 | tricandonika08p (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3264 | twhi726880142 | 961 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3265 | ulquintegofx1 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3266 | utisgg (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3267 | veloren (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3268 | voljann1711 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3269 | waxy-bear27@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3270 | wilzo507 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3271 | woodenpoladdos (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3272 | worleyfy3017 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3273 | wreckers556 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3274 | x254867547w4x (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3275 | xurbill | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.