| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | PrideEdelweiss | 1502 | 33 | 21 | 1 | 0 | 11 | 7 | 3 |
| 102 | ChiangKai_shek | 790 | 32 | 12 | 0 | 0 | 20 | 3 | 2 |
| 103 | kuba21666@psn | — | 32 | 7 | 5 | 0 | 20 | 2 | 1 |
| 104 | 幻想乡女仆长の十六夜咲夜 | 1521 | 32 | 18 | 0 | 0 | 14 | 1 | 1 |
| 105 | SatoruGod | 1324 | 31 | 22 | 2 | 0 | 7 | 3 | 3 |
| 106 | stormkillern | 1431 | 31 | 10 | 1 | 0 | 20 | 1 | 1 |
| 107 | OssifiedArcher@psn | 1683 | 30 | 10 | 1 | 0 | 19 | 3 | 3 |
| 108 | YUI_Euthy | 1187 | 30 | 18 | 0 | 0 | 12 | 1 | 1 |
| 109 | vasiliivanov | 798 | 30 | 14 | 0 | 0 | 16 | 3 | 2 |
| 110 | MischenkoJakov | 400 | 29 | 17 | 0 | 0 | 12 | 4 | 3 |
| 111 | sasha121229 | 750 | 29 | 16 | 0 | 0 | 13 | 2 | 1 |
| 112 | CHN-good-man@psn | 412 | 28 | 21 | 3 | 0 | 4 | 1 | 1 |
| 113 | blackcike | — | 28 | 7 | 0 | 0 | 21 | 2 | 2 |
| 114 | julian554327 | 1316 | 28 | 11 | 1 | 0 | 16 | 2 | 2 |
| 115 | redredbean | — | 28 | 16 | 0 | 0 | 12 | 3 | 2 |
| 116 | TomateDREI | 1715 | 27 | 8 | 0 | 0 | 19 | 2 | 2 |
| 117 | VivaldiX96 | 1728 | 27 | 20 | 0 | 0 | 7 | 1 | 1 |
| 118 | eazyai | 1748 | 27 | 13 | 0 | 0 | 14 | 4 | 2 |
| 119 | BlackSheep032@live | 779 | 26 | 18 | 2 | 0 | 6 | 1 | 1 |
| 120 | Taran#3 | 1419 | 26 | 17 | 0 | 0 | 9 | 3 | 2 |
| 121 | oleg_go_on | 1073 | 26 | 8 | 4 | 0 | 14 | 3 | 2 |
| 122 | T-Rex_toilet@psn | — | 25 | 14 | 1 | 0 | 10 | 2 | 2 |
| 123 | shermancn | 400 | 25 | 16 | 0 | 0 | 9 | 4 | 3 |
| 124 | Ghost22083 | 1599 | 24 | 8 | 0 | 0 | 16 | 3 | 2 |
| 125 | OelTabuu | 400 | 24 | 10 | 2 | 0 | 12 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.