| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | Ghoetyoh80861 | — | 23 | 19 | 4 | 0 | 0 | 3 | 1 |
| 177 | SurginLight@live | 973 | 23 | 20 | 3 | 0 | 0 | 2 | 1 |
| 178 | VEGASS_1988@psn | — | 24 | 18 | 6 | 0 | 0 | 2 | 2 |
| 179 | Zombiegrinder60 | 530 | 24 | 20 | 4 | 0 | 0 | 2 | 2 |
| 180 | fireking8989 | 1547 | 24 | 20 | 4 | 0 | 0 | 3 | 1 |
| 181 | rexiz45@psn | 400 | 24 | 20 | 4 | 0 | 0 | 1 | 1 |
| 182 | AceGriffin5@psn | 1592 | 25 | 20 | 5 | 0 | 0 | 3 | 2 |
| 183 | MANDIASo_o@psn | 400 | 25 | 20 | 5 | 0 | 0 | 4 | 3 |
| 184 | _Sarkazi_52 | 1303 | 25 | 21 | 4 | 0 | 0 | 4 | 3 |
| 185 | dadaw2123 | 942 | 25 | 18 | 7 | 0 | 0 | 5 | 3 |
| 186 | juanmasterking | 403 | 25 | 22 | 3 | 0 | 0 | 6 | 5 |
| 187 | terror_8976 | 922 | 25 | 21 | 4 | 0 | 0 | 3 | 2 |
| 188 | trusty_ethic41@psn | 943 | 25 | 19 | 6 | 0 | 0 | 2 | 1 |
| 189 | Deathyduck31290 | — | 26 | 26 | 0 | 0 | 0 | 2 | 1 |
| 190 | Dylan264270@live | 1355 | 26 | 23 | 3 | 0 | 0 | 3 | 2 |
| 191 | calvo01 | — | 26 | 17 | 9 | 0 | 0 | 2 | 1 |
| 192 | matiy112@psn | 1276 | 26 | 24 | 2 | 0 | 0 | 1 | 1 |
| 193 | matlatl@live | 663 | 26 | 25 | 1 | 0 | 0 | 3 | 3 |
| 194 | sean7647 | 1224 | 26 | 15 | 11 | 0 | 0 | 5 | 3 |
| 195 | AcyclicTub@live | — | 27 | 23 | 4 | 0 | 0 | 1 | 1 |
| 196 | Frost1231593 (AI) | — | 27 | 22 | 5 | 0 | 0 | 2 | 1 |
| 197 | GameRocket50186@live | — | 27 | 15 | 12 | 0 | 0 | 3 | 2 |
| 198 | Marrtin_Mk1 | 858 | 27 | 20 | 7 | 0 | 0 | 8 | 7 |
| 199 | WPNCo27@live | 496 | 27 | 21 | 6 | 0 | 0 | 3 | 2 |
| 200 | Aleix87 | — | 28 | 27 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.