| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | itz_John_Cena15@psn | 400 | 116 | 81 | 35 | 0 | 0 | 11 | 9 |
| 27 | The_Dirty_Donut | — | 107 | 81 | 26 | 0 | 0 | 3 | 2 |
| 28 | NattyBOH298@live | — | 105 | 88 | 17 | 0 | 0 | 2 | 2 |
| 29 | Lions_21 | — | 95 | 68 | 27 | 0 | 0 | 6 | 3 |
| 30 | BattleBrothr413@live | — | 91 | 61 | 30 | 0 | 0 | 3 | 2 |
| 31 | PIRATEBRAYMAN@live | 1138 | 89 | 67 | 22 | 0 | 0 | 5 | 5 |
| 32 | banana9871@psn | 1256 | 89 | 65 | 24 | 0 | 0 | 11 | 6 |
| 33 | devis_inductif@psn | 1493 | 88 | 64 | 24 | 0 | 0 | 12 | 5 |
| 34 | FaceTheBomb | 699 | 87 | 83 | 4 | 0 | 0 | 9 | 4 |
| 35 | sa-kuma@psn | 661 | 87 | 71 | 16 | 0 | 0 | 9 | 6 |
| 36 | bure | — | 86 | 70 | 16 | 0 | 0 | 1 | 1 |
| 37 | Demonit123 | 1087 | 84 | 73 | 11 | 0 | 0 | 7 | 6 |
| 38 | groffith | 1504 | 83 | 64 | 19 | 0 | 0 | 15 | 10 |
| 39 | tonaenz646@psn | — | 83 | 62 | 21 | 0 | 0 | 7 | 4 |
| 40 | Axecer | 1532 | 81 | 75 | 6 | 0 | 0 | 5 | 3 |
| 41 | oemcr@psn | 454 | 80 | 56 | 24 | 0 | 0 | 6 | 6 |
| 42 | BYEBYE#3 | 1513 | 79 | 60 | 19 | 0 | 0 | 14 | 8 |
| 43 | RMMistik | 1284 | 77 | 61 | 16 | 0 | 0 | 4 | 4 |
| 44 | Redtj01 | — | 74 | 49 | 25 | 0 | 0 | 10 | 4 |
| 45 | SgtoBorja | 1658 | 74 | 59 | 15 | 0 | 0 | 7 | 5 |
| 46 | sanyi0807 | 1726 | 74 | 35 | 39 | 0 | 0 | 12 | 7 |
| 47 | Goatplayer89@live | 1424 | 72 | 51 | 21 | 0 | 0 | 8 | 4 |
| 48 | INGAZIN | — | 72 | 69 | 3 | 0 | 0 | 1 | 1 |
| 49 | mudzin_gigachad@psn | 1343 | 72 | 57 | 15 | 0 | 0 | 4 | 2 |
| 50 | Aquilario#1 | 862 | 71 | 56 | 15 | 0 | 0 | 19 | 10 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.