| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | Adler66 | 828 | 43 | 37 | 6 | 0 | 0 | 4 | 3 |
| 102 | Devil-n-Doppy@psn | 786 | 43 | 37 | 6 | 0 | 0 | 1 | 1 |
| 103 | wongkayl | 1479 | 43 | 31 | 12 | 0 | 0 | 2 | 2 |
| 104 | BandofBrothers10 | — | 41 | 36 | 5 | 0 | 0 | 7 | 5 |
| 105 | Commodore73 | 400 | 41 | 32 | 9 | 0 | 0 | 5 | 3 |
| 106 | Maxat727@psn | 867 | 41 | 34 | 7 | 0 | 0 | 2 | 2 |
| 107 | saserty@psn | 1694 | 41 | 37 | 4 | 0 | 0 | 5 | 2 |
| 108 | txemi50 | 405 | 41 | 32 | 9 | 0 | 0 | 7 | 6 |
| 109 | Nightstr1d3r@live | 1358 | 40 | 33 | 7 | 0 | 0 | 3 | 3 |
| 110 | USMCScottie@live | — | 40 | 35 | 5 | 0 | 0 | 4 | 2 |
| 111 | WaxMatthew95@live | 400 | 40 | 9 | 31 | 0 | 0 | 7 | 5 |
| 112 | WinterElliott@live | 1258 | 40 | 35 | 5 | 0 | 0 | 2 | 2 |
| 113 | g4sho24@live | 1164 | 40 | 37 | 3 | 0 | 0 | 3 | 1 |
| 114 | niklasabrt@live | 1314 | 40 | 24 | 16 | 0 | 0 | 2 | 1 |
| 115 | speshnazz | 1708 | 40 | 34 | 6 | 0 | 0 | 3 | 2 |
| 116 | willowayarmy@psn | — | 39 | 16 | 23 | 0 | 0 | 6 | 4 |
| 117 | busa007@psn | 1393 | 38 | 28 | 10 | 0 | 0 | 7 | 6 |
| 118 | sdahdaduiw | 1316 | 37 | 31 | 6 | 0 | 0 | 6 | 4 |
| 119 | Bigb0ss18@live | — | 36 | 28 | 8 | 0 | 0 | 3 | 1 |
| 120 | DeviantBiologist | — | 35 | 28 | 7 | 0 | 0 | 5 | 3 |
| 121 | Ricardo115526@live | — | 35 | 33 | 2 | 0 | 0 | 5 | 4 |
| 122 | axxio1994 | 559 | 35 | 27 | 8 | 0 | 0 | 9 | 6 |
| 123 | mati_sicario@psn | — | 35 | 31 | 4 | 0 | 0 | 6 | 3 |
| 124 | ĐinhTrang | 858 | 35 | 27 | 8 | 0 | 0 | 1 | 1 |
| 125 | Olderwolf | 695 | 34 | 25 | 9 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.