| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1551 | BigDad01 | — | 13 | 12 | 1 | 0 | 0 | 1 | 1 |
| 1552 | Blaze6979 | — | 13 | 12 | 1 | 0 | 0 | 2 | 1 |
| 1553 | BountyHunter_872@psn | 1373 | 13 | 10 | 3 | 0 | 0 | 2 | 1 |
| 1554 | BradeGamBoy | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1555 | Clucaskion (AI) | — | 13 | 12 | 1 | 0 | 0 | 1 | 1 |
| 1556 | CowGoops (AI) | — | 13 | 13 | 0 | 0 | 0 | 2 | 1 |
| 1557 | DanielSpaceS | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1558 | DanlyCZ | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1559 | Domen217 | — | 13 | 12 | 1 | 0 | 0 | 2 | 2 |
| 1560 | Efini_FC3S | — | 13 | 9 | 4 | 0 | 0 | 2 | 1 |
| 1561 | Eri91053 | 916 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1562 | FUMSPANTATA (AI) | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1563 | HelltskeyPacong | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1564 | IChu (AI) | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1565 | Joram129220@live | 973 | 13 | 10 | 3 | 0 | 0 | 2 | 2 |
| 1566 | LevanLinki | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1567 | MrFPD50844 | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1568 | NamiwannSpecto | — | 13 | 13 | 0 | 0 | 0 | 2 | 2 |
| 1569 | NatanhKushimi (AI) | — | 13 | 12 | 1 | 0 | 0 | 1 | 1 |
| 1570 | Ozzy4991 | — | 13 | 12 | 1 | 0 | 0 | 2 | 2 |
| 1571 | PINBALE (AI) | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1572 | Park | 984 | 13 | 13 | 0 | 0 | 0 | 2 | 2 |
| 1573 | RedDooper34918 | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1574 | RetralKapan | — | 13 | 12 | 1 | 0 | 0 | 1 | 1 |
| 1575 | Sada14544 | — | 13 | 11 | 2 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.