| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1576 | Volkschmiede@live | — | 13 | 7 | 6 | 0 | 0 | 1 | 1 |
| 1577 | WhiteBoyGod223@psn | 716 | 13 | 8 | 5 | 0 | 0 | 2 | 2 |
| 1578 | Wolf | — | 13 | 13 | 0 | 0 | 0 | 2 | 2 |
| 1579 | ZeroUnlooper | 442 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1580 | _Format26_ | 972 | 13 | 12 | 1 | 0 | 0 | 1 | 1 |
| 1581 | harnaman (AI) | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1582 | idouyav13 | — | 13 | 13 | 0 | 0 | 0 | 2 | 2 |
| 1583 | incerondawut30 | — | 13 | 11 | 2 | 0 | 0 | 3 | 2 |
| 1584 | jojoxoshi (AI) | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1585 | lollamonkoso (AI) | — | 13 | 12 | 1 | 0 | 0 | 2 | 2 |
| 1586 | optimal_baby84@psn | — | 13 | 10 | 3 | 0 | 0 | 2 | 1 |
| 1587 | optuemr344 | — | 13 | 12 | 1 | 0 | 0 | 1 | 1 |
| 1588 | panufunz001 | — | 13 | 13 | 0 | 0 | 0 | 2 | 2 |
| 1589 | pinh9999 | — | 13 | 12 | 1 | 0 | 0 | 3 | 2 |
| 1590 | privy-councillor@psn | 699 | 13 | 11 | 2 | 0 | 0 | 2 | 2 |
| 1591 | stefoxick | — | 13 | 13 | 0 | 0 | 0 | 3 | 3 |
| 1592 | youmage | — | 13 | 12 | 1 | 0 | 0 | 1 | 1 |
| 1593 | 孔哥仁且义-孟哥义且仁 | 1779 | 13 | 11 | 2 | 0 | 0 | 1 | 1 |
| 1594 | Atomicsharkx | 1468 | 14 | 13 | 1 | 0 | 0 | 1 | 1 |
| 1595 | AutinDavii | — | 14 | 12 | 2 | 0 | 0 | 1 | 1 |
| 1596 | DavidL16 | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 1597 | Elius10517 | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 1598 | EntterSinedri (AI) | — | 14 | 13 | 1 | 0 | 0 | 1 | 1 |
| 1599 | Feuerchris | 733 | 14 | 8 | 6 | 0 | 0 | 3 | 1 |
| 1600 | IaStAKx | — | 14 | 14 | 0 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.