| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1651 | Murilo_Lobo_HUE@psn | — | 16 | 11 | 5 | 0 | 0 | 1 | 1 |
| 1652 | Ncude (AI) | — | 16 | 14 | 2 | 0 | 0 | 2 | 2 |
| 1653 | Opiewinston4283@live | 1269 | 16 | 15 | 1 | 0 | 0 | 2 | 1 |
| 1654 | PankCXY (AI) | — | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 1655 | QuilavaMan | 1195 | 16 | 15 | 1 | 0 | 0 | 1 | 1 |
| 1656 | Reekid578@live | 1173 | 16 | 15 | 1 | 0 | 0 | 2 | 1 |
| 1657 | Rustlord665@live | 1491 | 16 | 15 | 1 | 0 | 0 | 2 | 1 |
| 1658 | SanekXZ | 769 | 16 | 14 | 2 | 0 | 0 | 2 | 2 |
| 1659 | SantVic (AI) | — | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 1660 | Sevian008 | — | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 1661 | TheGamernp (AI) | — | 16 | 15 | 1 | 0 | 0 | 1 | 1 |
| 1662 | WiKa_99 | — | 16 | 6 | 10 | 0 | 0 | 2 | 1 |
| 1663 | XxmaxCZTalle | — | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 1664 | ain123 | — | 16 | 15 | 1 | 0 | 0 | 1 | 1 |
| 1665 | arhenlis | — | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 1666 | cxto6by2a | — | 16 | 15 | 1 | 0 | 0 | 2 | 2 |
| 1667 | donasan3710@psn | 1738 | 16 | 11 | 5 | 0 | 0 | 2 | 1 |
| 1668 | gulal501201 (AI) | — | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 1669 | hongi | — | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 1670 | hoshanVolkEE (AI) | — | 16 | 15 | 1 | 0 | 0 | 1 | 1 |
| 1671 | ihaysherrett | — | 16 | 14 | 2 | 0 | 0 | 2 | 2 |
| 1672 | kousero (AI) | — | 16 | 14 | 2 | 0 | 0 | 1 | 1 |
| 1673 | kurt5612 | 1156 | 16 | 12 | 4 | 0 | 0 | 2 | 1 |
| 1674 | laeziz | — | 16 | 16 | 0 | 0 | 0 | 2 | 2 |
| 1675 | maanaga | — | 16 | 16 | 0 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.