| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1801 | Weinert7666@live | 1333 | 27 | 27 | 0 | 0 | 0 | 2 | 1 |
| 1802 | Workes11 (AI) | — | 27 | 27 | 0 | 0 | 0 | 1 | 1 |
| 1803 | ZestorenAmerika@live | 400 | 27 | 20 | 7 | 0 | 0 | 5 | 4 |
| 1804 | _BBW_BubbleBuddy | 1609 | 27 | 25 | 2 | 0 | 0 | 4 | 4 |
| 1805 | batatador338@psn | — | 27 | 23 | 4 | 0 | 0 | 3 | 2 |
| 1806 | blookieasu | — | 27 | 27 | 0 | 0 | 0 | 1 | 1 |
| 1807 | joennenmeister5 | — | 27 | 27 | 0 | 0 | 0 | 2 | 2 |
| 1808 | zhangshihaobr | 1652 | 27 | 22 | 5 | 0 | 0 | 1 | 1 |
| 1809 | Alex66_68 | 1547 | 28 | 21 | 7 | 0 | 0 | 3 | 2 |
| 1810 | Alitebaota85 | — | 28 | 27 | 1 | 0 | 0 | 1 | 1 |
| 1811 | Blaze_guy | — | 28 | 22 | 6 | 0 | 0 | 1 | 1 |
| 1812 | BuckyCZ | — | 28 | 27 | 1 | 0 | 0 | 2 | 1 |
| 1813 | DanyGenious@live | 1355 | 28 | 25 | 3 | 0 | 0 | 2 | 1 |
| 1814 | Human1223445 | 787 | 28 | 13 | 15 | 0 | 0 | 5 | 5 |
| 1815 | KomunistaCrni | 1363 | 28 | 21 | 7 | 0 | 0 | 1 | 1 |
| 1816 | Prosnatnoob (AI) | — | 28 | 26 | 2 | 0 | 0 | 3 | 2 |
| 1817 | Ringo1234 | 1375 | 28 | 24 | 4 | 0 | 0 | 3 | 2 |
| 1818 | SHAnti (AI) | — | 28 | 25 | 3 | 0 | 0 | 2 | 1 |
| 1819 | Unikony | — | 28 | 27 | 1 | 0 | 0 | 1 | 1 |
| 1820 | VibeCzech45 | 1693 | 28 | 24 | 4 | 0 | 0 | 1 | 1 |
| 1821 | aparicale99172 | — | 28 | 28 | 0 | 0 | 0 | 1 | 1 |
| 1822 | eida30911 (AI) | — | 28 | 28 | 0 | 0 | 0 | 1 | 1 |
| 1823 | fury04thomas@psn | — | 28 | 8 | 20 | 0 | 0 | 6 | 3 |
| 1824 | k3szki1241 | 1756 | 28 | 23 | 5 | 0 | 0 | 2 | 2 |
| 1825 | 9hgeco2dz | — | 29 | 28 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.