| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1826 | randal_koxlong@psn | — | 37 | 31 | 6 | 0 | 0 | 3 | 2 |
| 1827 | reangdejing (AI) | — | 37 | 35 | 2 | 0 | 0 | 1 | 1 |
| 1828 | sgtseancj@psn | 1518 | 37 | 29 | 8 | 0 | 0 | 2 | 2 |
| 1829 | Blood-Agent-J@psn | 1489 | 38 | 33 | 5 | 0 | 0 | 4 | 2 |
| 1830 | ENEETKNY60742 (AI) | — | 38 | 36 | 2 | 0 | 0 | 1 | 1 |
| 1831 | ElChapo847285@live | 1340 | 38 | 38 | 0 | 0 | 0 | 5 | 2 |
| 1832 | ExplorerBard60@psn | — | 38 | 25 | 13 | 0 | 0 | 6 | 3 |
| 1833 | bilybabox111 (AI) | — | 38 | 38 | 0 | 0 | 0 | 3 | 3 |
| 1834 | hotharuzhaono | — | 38 | 38 | 0 | 0 | 0 | 1 | 1 |
| 1835 | qinempire | — | 38 | 34 | 4 | 0 | 0 | 2 | 2 |
| 1836 | ramosvinicius925 | 400 | 38 | 34 | 4 | 0 | 0 | 6 | 4 |
| 1837 | tokumei343@psn | 1653 | 38 | 29 | 9 | 0 | 0 | 2 | 1 |
| 1838 | GroomanAdale | — | 39 | 37 | 2 | 0 | 0 | 2 | 2 |
| 1839 | HarukaSanada | 413 | 39 | 32 | 7 | 0 | 0 | 2 | 2 |
| 1840 | Sabermin | 1276 | 39 | 30 | 9 | 0 | 0 | 4 | 3 |
| 1841 | TaTTok_B_KeTTkE | 1382 | 39 | 36 | 3 | 0 | 0 | 1 | 1 |
| 1842 | Tigerome | — | 39 | 29 | 10 | 0 | 0 | 2 | 2 |
| 1843 | caleb1939 | 1292 | 39 | 36 | 3 | 0 | 0 | 2 | 1 |
| 1844 | daphne254@psn | 1084 | 39 | 33 | 6 | 0 | 0 | 3 | 2 |
| 1845 | gamestip31 | — | 39 | 39 | 0 | 0 | 0 | 1 | 1 |
| 1846 | lucasb1940 | 1438 | 39 | 34 | 5 | 0 | 0 | 1 | 1 |
| 1847 | willson_NlN@psn | 1388 | 39 | 24 | 15 | 0 | 0 | 5 | 3 |
| 1848 | Adolfius_hitler | 1708 | 40 | 35 | 5 | 0 | 0 | 5 | 4 |
| 1849 | Booooo | — | 40 | 39 | 1 | 0 | 0 | 3 | 3 |
| 1850 | Domsolo | 1886 | 40 | 39 | 1 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.