| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1851 | Lizrich | 1377 | 40 | 39 | 1 | 0 | 0 | 2 | 2 |
| 1852 | RyuRu | — | 40 | 23 | 17 | 0 | 0 | 2 | 2 |
| 1853 | adong59010 (AI) | — | 40 | 40 | 0 | 0 | 0 | 1 | 1 |
| 1854 | h45orrmeb (AI) | — | 40 | 40 | 0 | 0 | 0 | 2 | 1 |
| 1855 | madben2001@psn | 1318 | 40 | 22 | 18 | 0 | 0 | 1 | 1 |
| 1856 | urbano-germinal0@psn | 673 | 40 | 33 | 7 | 0 | 0 | 3 | 2 |
| 1857 | lucasson2274 | — | 41 | 41 | 0 | 0 | 0 | 2 | 2 |
| 1858 | BigScandi | 1376 | 42 | 26 | 16 | 0 | 0 | 4 | 2 |
| 1859 | Noomn (AI) | — | 42 | 42 | 0 | 0 | 0 | 2 | 2 |
| 1860 | Wheresthebigboss@psn | 1207 | 42 | 40 | 2 | 0 | 0 | 2 | 2 |
| 1861 | nano_salinas07@psn | — | 42 | 36 | 6 | 0 | 0 | 3 | 2 |
| 1862 | theassassin629@psn | 446 | 42 | 36 | 6 | 0 | 0 | 4 | 4 |
| 1863 | Тёмныйлорд | 1395 | 42 | 38 | 4 | 0 | 0 | 1 | 1 |
| 1864 | _2806076 | 1048 | 43 | 41 | 2 | 0 | 0 | 2 | 2 |
| 1865 | hare#7 | 1408 | 43 | 36 | 7 | 0 | 0 | 2 | 1 |
| 1866 | tarutank-ps@psn | — | 43 | 38 | 5 | 0 | 0 | 3 | 1 |
| 1867 | theroman199 (AI) | — | 43 | 42 | 1 | 0 | 0 | 1 | 1 |
| 1868 | xDreamer | — | 43 | 43 | 0 | 0 | 0 | 2 | 2 |
| 1869 | FoxxMcCloud@psn | 1713 | 44 | 38 | 6 | 0 | 0 | 1 | 1 |
| 1870 | Nightwing#11 | 400 | 44 | 40 | 4 | 0 | 0 | 3 | 1 |
| 1871 | PeanutTheRabbit@psn | 1714 | 44 | 27 | 17 | 0 | 0 | 1 | 1 |
| 1872 | Vovan2000 (AI) | — | 44 | 41 | 3 | 0 | 0 | 1 | 1 |
| 1873 | hunkp39@psn | 1305 | 44 | 43 | 1 | 0 | 0 | 3 | 1 |
| 1874 | rxpgrtckb5 | — | 44 | 42 | 2 | 0 | 0 | 1 | 1 |
| 1875 | stefey | — | 44 | 43 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.