| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2051 | Vlasovites_Vadim | 1628 | 53 | 51 | 2 | 0 | 0 | 4 | 2 |
| 2052 | wheesht_this@psn | 400 | 53 | 42 | 11 | 0 | 0 | 2 | 2 |
| 2053 | 中野未来izakisan | 891 | 53 | 48 | 5 | 0 | 0 | 3 | 1 |
| 2054 | Hielo55 | 1136 | 54 | 51 | 3 | 0 | 0 | 4 | 2 |
| 2055 | Lady-_-Ev1L@psn | — | 54 | 34 | 20 | 0 | 0 | 2 | 1 |
| 2056 | Merescu#1 | 1589 | 54 | 49 | 5 | 0 | 0 | 1 | 1 |
| 2057 | Petorian343@live | 1133 | 54 | 51 | 3 | 0 | 0 | 3 | 3 |
| 2058 | Przemkus#1 | 1658 | 54 | 46 | 8 | 0 | 0 | 3 | 3 |
| 2059 | WhiteBoling (AI) | — | 54 | 46 | 8 | 0 | 0 | 1 | 1 |
| 2060 | ako807 | 1466 | 54 | 45 | 9 | 0 | 0 | 1 | 1 |
| 2061 | seegey (AI) | — | 54 | 54 | 0 | 0 | 0 | 2 | 2 |
| 2062 | GMOCOOKIES3881@live | 1362 | 55 | 48 | 7 | 0 | 0 | 3 | 2 |
| 2063 | Lazzaz009@psn | 805 | 55 | 40 | 15 | 0 | 0 | 12 | 9 |
| 2064 | Lu12321uk@psn | 1386 | 55 | 48 | 7 | 0 | 0 | 4 | 2 |
| 2065 | alexstort (AI) | — | 55 | 55 | 0 | 0 | 0 | 2 | 2 |
| 2066 | luboyra123 | — | 55 | 55 | 0 | 0 | 0 | 3 | 2 |
| 2067 | redogosso (AI) | — | 55 | 55 | 0 | 0 | 0 | 1 | 1 |
| 2068 | whitentear | — | 55 | 53 | 2 | 0 | 0 | 1 | 1 |
| 2069 | CJR2005jwrusso@psn | — | 56 | 54 | 2 | 0 | 0 | 3 | 1 |
| 2070 | Lang35075 | — | 56 | 54 | 2 | 0 | 0 | 3 | 3 |
| 2071 | Paixn997@live | — | 56 | 50 | 6 | 0 | 0 | 4 | 2 |
| 2072 | averyziglar@psn | — | 56 | 51 | 5 | 0 | 0 | 2 | 1 |
| 2073 | isaroku106@psn | 1366 | 56 | 43 | 13 | 0 | 0 | 1 | 1 |
| 2074 | warfare_master | 638 | 56 | 44 | 12 | 0 | 0 | 2 | 2 |
| 2075 | y168921 (AI) | — | 56 | 50 | 6 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.