| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | zharrt1@psn | 1432 | 78 | 59 | 19 | 0 | 0 | 1 | 1 |
| 227 | Kpshino | 400 | 75 | 72 | 3 | 0 | 0 | 3 | 2 |
| 228 | ShortGiraffe323 | 1575 | 75 | 64 | 11 | 0 | 0 | 4 | 3 |
| 229 | gus4281@live | 1430 | 75 | 61 | 14 | 0 | 0 | 4 | 3 |
| 230 | Failure127898@live | 656 | 74 | 69 | 5 | 0 | 0 | 10 | 7 |
| 231 | SScookiep08 | 1863 | 74 | 58 | 16 | 0 | 0 | 6 | 3 |
| 232 | yuu2000326@psn | — | 74 | 56 | 18 | 0 | 0 | 6 | 2 |
| 233 | 아리스담당일진네루 | — | 74 | 58 | 16 | 0 | 0 | 2 | 1 |
| 234 | RogerG01 | 1438 | 73 | 62 | 11 | 0 | 0 | 2 | 1 |
| 235 | Wornare | 1367 | 73 | 64 | 9 | 0 | 0 | 3 | 2 |
| 236 | SadBoy91038 | 822 | 71 | 62 | 9 | 0 | 0 | 8 | 5 |
| 237 | WinsomeCookie18@live | — | 71 | 46 | 25 | 0 | 0 | 4 | 2 |
| 238 | Szymon5864@live | 642 | 70 | 60 | 10 | 0 | 0 | 9 | 5 |
| 239 | TomasRCZ | 1290 | 70 | 56 | 14 | 0 | 0 | 6 | 3 |
| 240 | aoliguo | 1602 | 70 | 59 | 11 | 0 | 0 | 3 | 2 |
| 241 | ha1192mei@psn | 1734 | 70 | 60 | 10 | 0 | 0 | 2 | 1 |
| 242 | BockerNick | — | 69 | 52 | 17 | 0 | 0 | 3 | 2 |
| 243 | last_tiger | 1729 | 69 | 53 | 16 | 0 | 0 | 7 | 3 |
| 244 | StgMorgan@live | 1305 | 68 | 54 | 14 | 0 | 0 | 1 | 1 |
| 245 | brosev123 | 1558 | 68 | 56 | 12 | 0 | 0 | 3 | 2 |
| 246 | kullion44ik@psn | 1554 | 68 | 57 | 11 | 0 | 0 | 1 | 1 |
| 247 | Kondiboy@psn | — | 67 | 51 | 16 | 0 | 0 | 1 | 1 |
| 248 | OnIyPixel@psn | — | 67 | 61 | 6 | 0 | 0 | 1 | 1 |
| 249 | Strelok_RU27 | — | 67 | 52 | 15 | 0 | 0 | 3 | 2 |
| 250 | art40822@psn | 932 | 67 | 60 | 7 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.