| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 376 | Mclovin7345@psn | 1383 | 50 | 36 | 14 | 0 | 0 | 4 | 2 |
| 377 | PROPOVEDNИK | 1818 | 50 | 35 | 15 | 0 | 0 | 5 | 3 |
| 378 | Poolel713 (AI) | — | 50 | 48 | 2 | 0 | 0 | 1 | 1 |
| 379 | Aces_High00 | 1525 | 49 | 42 | 7 | 0 | 0 | 2 | 2 |
| 380 | BiroRossatto72@psn | 1127 | 49 | 42 | 7 | 0 | 0 | 2 | 2 |
| 381 | FriFriSlauss | 402 | 49 | 37 | 12 | 0 | 0 | 6 | 3 |
| 382 | LKYRK | 1259 | 49 | 39 | 10 | 0 | 0 | 1 | 1 |
| 383 | Sash73016 (AI) | — | 49 | 49 | 0 | 0 | 0 | 2 | 2 |
| 384 | SteelKrispei | 402 | 49 | 49 | 0 | 0 | 0 | 1 | 1 |
| 385 | Wheresthebigboss@psn | 1210 | 49 | 46 | 3 | 0 | 0 | 3 | 3 |
| 386 | _Mehanoed_ | 1470 | 49 | 30 | 19 | 0 | 0 | 3 | 3 |
| 387 | bowserops2 | 1790 | 49 | 35 | 14 | 0 | 0 | 4 | 4 |
| 388 | mestre-ninja29@psn | 1000 | 49 | 38 | 11 | 0 | 0 | 2 | 1 |
| 389 | JohnHalo2692@live | 1428 | 48 | 44 | 4 | 0 | 0 | 1 | 1 |
| 390 | Partizan1208 | 1548 | 48 | 40 | 8 | 0 | 0 | 1 | 1 |
| 391 | dcavenger5 | 1347 | 48 | 34 | 14 | 0 | 0 | 6 | 4 |
| 392 | iFFi23 | 1507 | 48 | 43 | 5 | 0 | 0 | 3 | 1 |
| 393 | s_a_a_ya64 | 492 | 48 | 39 | 9 | 0 | 0 | 4 | 3 |
| 394 | yurezkiy | 1412 | 48 | 40 | 8 | 0 | 0 | 6 | 3 |
| 395 | Baptain22345 | 405 | 47 | 47 | 0 | 0 | 0 | 2 | 2 |
| 396 | BituusTick (AI) | — | 47 | 44 | 3 | 0 | 0 | 1 | 1 |
| 397 | IORPanzrKPF@live | 1317 | 47 | 46 | 1 | 0 | 0 | 2 | 2 |
| 398 | TF2_BuffMerc | 1288 | 47 | 37 | 10 | 0 | 0 | 5 | 4 |
| 399 | ___Sting | 1226 | 47 | 40 | 7 | 0 | 0 | 1 | 1 |
| 400 | deepfriedfblthp | 1212 | 47 | 39 | 8 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.