| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1676 | ANTREATHRANDLIG (AI) | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1677 | Amatakhi | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1678 | Atalant | — | 3 | 2 | 1 | 0 | 0 | 2 | 1 |
| 1679 | BadCleundNik | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1680 | Ballentosh7408 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1681 | Banix (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1682 | Battheffuz37445 (AI) | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1683 | Black4913 | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1684 | BracedSkycorn | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1685 | Brassey29 | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1686 | BunnyTooT | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1687 | CarpHippie79@psn | 844 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1688 | Case11710 (AI) | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1689 | Cladanacalbli | — | 3 | 3 | 0 | 0 | 0 | 2 | 2 |
| 1690 | Clintermemoni | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1691 | DankyCana (AI) | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1692 | Dannek2167 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1693 | Danyoyblood (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1694 | DeathHDCH9097 (AI) | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1695 | Dickaline (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1696 | Evercic (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1697 | Filiperios (AI) | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1698 | Frost1231593 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1699 | GeeldON | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1700 | GeesixMan@live | 1526 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.