| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1701 | Kur34695 | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1702 | Leeek85863 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1703 | LerunDerShamp | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1704 | LilPoox | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1705 | LilVinas (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1706 | LocaLoks (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1707 | Madmasteryagu (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1708 | Manstein1973 | 687 | 3 | 2 | 1 | 0 | 0 | 2 | 2 |
| 1709 | Mario92436 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1710 | Math | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1711 | Memezoni (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1712 | MnothatPeng (AI) | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1713 | MonchethCalesli (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1714 | Nepo27720 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1715 | Nikolazara | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1716 | Olegitian (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1717 | Park | 921 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1718 | Paul12 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1719 | PitedoShi | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1720 | PongWister (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1721 | RTMINDER | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1722 | RubeyUsie (AI) | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1723 | Rugjorgos (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1724 | SkorgeN20136 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1725 | SmithTao | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.