| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2201 | narkenze (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2202 | natek3316 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2203 | nbnwjhrdmw | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2204 | nickhugus | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2205 | nightfottawed (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2206 | nont11623 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2207 | oMrRober | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2208 | oharvandjsp (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2209 | olttvims | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2210 | ormans6889 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2211 | otp6tt64px6 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2212 | painming2 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2213 | pananneman (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2214 | peng691136 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2215 | pi0ntoy | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2216 | pirazibradamiz (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2217 | pladistinsaka | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2218 | popyon93995 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2219 | prapez12135 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2220 | profestipperver | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2221 | quanclucarkelr (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2222 | s21810210bast (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2223 | schat15665 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2224 | sm1n8ncaby (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2225 | snoopy_staple04@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.