| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2426 | notzgot | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2427 | nouneggaming | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2428 | oMrRober | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2429 | oharvandjsp (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2430 | olttvims | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2431 | oombomagg (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2432 | ormans6889 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2433 | otp6tt64px6 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2434 | painming2 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2435 | pananneman (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2436 | peng691136 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2437 | pengan17530ca | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2438 | pi0ntoy | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2439 | pidogenko123 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2440 | pirazibradamiz (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2441 | pladistinsaka | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2442 | popyon93995 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2443 | prapez12135 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2444 | profestipperver | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2445 | quanclucarkelr (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2446 | s21810210bast | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2447 | schat15665 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2448 | seinaly1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2449 | shettyabligen1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2450 | sisarnes (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.