| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | britishdday | 1391 | 33 | 23 | 10 | 0 | 0 | 3 | 1 |
| 52 | GTSSB@live | 1664 | 32 | 27 | 5 | 0 | 0 | 3 | 2 |
| 53 | Yanispiou@live | — | 32 | 30 | 2 | 0 | 0 | 4 | 1 |
| 54 | Bickinator501@psn | — | 29 | 15 | 14 | 0 | 0 | 2 | 2 |
| 55 | ULowL_123@psn | 735 | 29 | 24 | 5 | 0 | 0 | 3 | 2 |
| 56 | Hong_Naval_Gun | 1504 | 28 | 24 | 4 | 0 | 0 | 2 | 1 |
| 57 | Mofetnik | 756 | 28 | 12 | 16 | 0 | 0 | 3 | 2 |
| 58 | military-foam78@psn | 1424 | 28 | 24 | 4 | 0 | 0 | 4 | 3 |
| 59 | Dobriy_3539 | — | 27 | 26 | 1 | 0 | 0 | 3 | 2 |
| 60 | Sergey334511 | — | 26 | 23 | 3 | 0 | 0 | 3 | 1 |
| 61 | стив#2 | 1371 | 26 | 23 | 3 | 0 | 0 | 1 | 1 |
| 62 | MjolnirThunder | 648 | 24 | 21 | 3 | 0 | 0 | 2 | 2 |
| 63 | beonthad0651 (AI) | — | 24 | 20 | 4 | 0 | 0 | 1 | 1 |
| 64 | WonderedSand337@live | 400 | 23 | 21 | 2 | 0 | 0 | 3 | 2 |
| 65 | Mexicanvikin@psn | — | 22 | 21 | 1 | 0 | 0 | 2 | 2 |
| 66 | Vlo_ma | 599 | 22 | 15 | 7 | 0 | 0 | 1 | 1 |
| 67 | benie_51@psn | 400 | 22 | 21 | 1 | 0 | 0 | 2 | 1 |
| 68 | Kuyamo1@live | — | 20 | 15 | 5 | 0 | 0 | 2 | 1 |
| 69 | Papa-j_-_@psn | 1653 | 19 | 8 | 11 | 0 | 0 | 2 | 2 |
| 70 | Xandagaur | — | 19 | 14 | 5 | 0 | 0 | 2 | 1 |
| 71 | dangerzone0420@psn | 461 | 19 | 18 | 1 | 0 | 0 | 2 | 2 |
| 72 | wolvepack47@psn | 573 | 19 | 17 | 2 | 0 | 0 | 1 | 1 |
| 73 | BadCreasyBear@live | 799 | 18 | 14 | 4 | 0 | 0 | 2 | 1 |
| 74 | BloodlessJG30894 | — | 18 | 15 | 3 | 0 | 0 | 1 | 1 |
| 75 | malicioushook244@psn | — | 18 | 18 | 0 | 0 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.