| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3276 | Ivan_Tiogen | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 3277 | JensionMi10373 | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3278 | Johan-von-max@psn | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3279 | Jvixasta@live | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3280 | KIVI101 | 1784 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 3281 | KabxDoom33 | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3282 | Kenobean@psn | 1168 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 3283 | Kylan573 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3284 | Larstor10 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3285 | Leeek85863 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3286 | Lenn35113 | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 3287 | Lilboy | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3288 | Lyijymagneetti | 977 | 3 | 0 | 3 | 0 | 0 | 2 | 1 |
| 3289 | Mandocon (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3290 | MataNadja@psn | 415 | 3 | 2 | 1 | 0 | 0 | 2 | 2 |
| 3291 | Matasz4100 | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3292 | MaxGoutch32248 | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3293 | Memesplayer79 | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3294 | NOOMA | 491 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3295 | Naemne (AI) | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 3296 | Nal6901@live | 602 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3297 | NamiwannSpecto | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3298 | Nathi132 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3299 | Nempu123 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 3300 | NitKoot (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.