| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3401 | kamamallo (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3402 | kehkun11613 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3403 | keviskiiyi324 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3404 | kirivan1234 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3405 | liuca030701 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3406 | lucasson2274 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3407 | lucohot | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3408 | m8qx7gosut (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3409 | madobow3015 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3410 | mikackuli (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3411 | mikathocharri | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3412 | neh8530712 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3413 | neurnomark | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3414 | nikoviksaus | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3415 | nucleo_verace@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3416 | ofsepe | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3417 | ormans6889 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3418 | patimc05 | 1469 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3419 | poolachampmore (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3420 | popeyyun96 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3421 | prophareline (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3422 | psakin | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3423 | putemelain41211 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3424 | ratarrain2009 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3425 | rb1go3up3w | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.