| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3526 | dongmich (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3527 | fazycharw | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3528 | fennec-fox | 1192 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3529 | frezninejunator (AI) | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 3530 | gamertoneddo (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3531 | gergatoriomo | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3532 | heproyers (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3533 | hole7201 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3534 | horiga275 | 1850 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3535 | immadergrey (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3536 | jamesrocks69@psn | 402 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3537 | jhabruburger (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3538 | jjgx165 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3539 | kakaapkovnik | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3540 | kangylonggam14 (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3541 | kanoou | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3542 | klukesan (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3543 | last3rp | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3544 | litia1011 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3545 | lord9404 (AI) | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 3546 | maceraxel | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3547 | mahburgence | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3548 | manonic15253 (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3549 | maxson35 | 400 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 3550 | mijios (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.